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I'd never heard of Thief or the stealth genre when I ran acroll a used copy of T3. I instantly fell in love it, and found some very old, very used copies of 1 and 2 on Ebay. Nowadays, you can buy them all on Steam, but back then they were hard to come by.
I wouldn't say that it ruined anything for me at all, but I will say that this past year I sat down and played them all back to back in the proper order, paying real attention to the story, and it was fabulous.
If you play The Metal Age first there's going to be some characters that show up in the middle section of the game that are from The Dark Project and you're not really going to have any idea who they are because the game isn't going to hold your hand and waste your time like that.
Even despite the monsters The Dark Project has the best story and thieving levels of the three and the missions without the monsters surpass any from the other games such as Lord Bafford's Manor, Assassins, The Sword, The Mage Towers, Song Of The Caverns, etc.
Hell, I even prefer MOST of the mosters levels like Down In The Bonehoard to the Mechanist robots in TMA. I guess it was just comes down to playstyle though.
I could talk about this series forever so I'm just going to stop here.
Oh and don't forget to skip the Thieves Guild mission.
Currently playing Thief Gold on normal difficulty and getting my ass handed to me :D.
And I would consider myself pretty good in for example the first three splinter cells, the stealth in this game is different though. In splinter cell if the enemies get alerted most of the time you can just go ahead and one shot them in the head/knife them, in this one I find the combat really hard. It seems like you can only one hit kill enemies if they dont see it coming?
Ive shot so many arrows at enemies, or is the arrow used for something else. And im talking about the I think it was broadhead arrow. The enemies usually have got such armor that I dont think you can easily pierce that.
Guess I just got to be more cautious, take my time and pay attention to my surroundings.
Anyway the first Thief from what I've played of it has one of the most unique and greatest atmosphere of any games that I've played.
If they are totally unaware and you shoot an arrow at them fill a full drawn bow from some dark place however, then you have good chances to one shot them even if they're at full health.
However it's probably more satisfying to just get past them while leaving them conscious and unaware :)
You've pretty much got a handle on it. This is a REAL stealth game, and is probably different from any game you've ever played before. This is not the pansy stealth elements that are tacked on to shooters. You need to totally change your thinking and wrap your head around a new way of doing things. Learn patience. And more patience. Learn to observe and to listen carefully. Take your time. Learn how far guards can see, how well they can hear. Learn how close you can get to them on carpet vs. stone vs. tile, before they hear you. Learn the different stages of their alertness, and how long it takes for them to settle down. Study their movements, and you'll find yourself able to sneak past them when you didn't think you could. It gives you a rush and a real sense of achievement.
Oh - and quicksave is your new best friend.
Yes, you can kill enemies with broadhead arrows, especially undetected head shots, but combat should be your absolute last resort, because the game is coded to make Garrett really, really bad at combat. What he's good at is sneaking and hiding, attacking undetected and melting back into the shadows.
Only broadhead arrows kill. The other arrows have specialized uses like putting out torches and fires, setting things on fire, making noise to distract guards, or anchoring a climbing rope.
If you can't sneak past a guard, try to take him out with a broadhead arrow or sneak up behind him and knock him out with the blackjack. Then hide the body. But almost everything is sneakable. I've seen the proof of that in some really amazing Let's Plays.
I'm glad you like it. I agree that it's the most amazing game series ever. There's really nothing like it.
I backtracked a bit and got to a room with two bowmen, killed them and jumped down from the elevated position in which the bowmen were at, then I realise that the sewer door over there cant be opened and theres no ladders back up. I cant even use the rope to go back up?
Is this the kind of stuff why people seem to not like this mission or what is?
And also is that really a point of no return sort of, as if youre gonna starve there you THIEF.
Also how do I skip it if it seems really as bad as people make it seem?
Other than that I seem to be getting better at the game.
Also are the bosses in the game all so easy? Im talking about the mission before thieves guild where you had to follow a couple of guys who just tried to assassinate you and finally get into a castle and murder a bad guy. I just got to the what I thought was gonna be a big bad boss, started shooting arrows at him and running away everytime he got close, kept repeating that and he didnt hit me once and I completed the mission.
Could be that he wasnt a boss, just a objective and yes I also do play on normal which most propably is the reason now that I think about it :D.
The Thieves' Guild mission is generally disliked for being like a maze and even veteran players have difficulty getting through it. And remembering where the key for the safe is and remembering who's house is who's does not help either.
I think I know where you are in the mission. Have you tried going for a swim in the water nearby where you found the two bowmen?
Some of the boss characters can be easy. Then again, Ramirez isn't that hard to take care of in the first place. Wait until you get to some of the later missions...
If you really want to skip missions, use: Ctrl + Alt + Shift + End during a mission.
I think youre talking about a place that I visited a tad bit earlier that indeed had water and a small flooded tunnel leading to a room with two control panels of 48 and 47.
However where I keep getting stuck at is a room with no water apparently near it, theres 14 written on the wall and a short hallway leading to a apparently broken door. At the position of the bowmen there is a paper on the wall that says Donal's house: No Entry...
I will have to check out that lets play, the sewer door wont open and theres no way to escape.
Oh. It's been a while since I played this mission and it's such a maze that it is hard for me to remember places.
You'll need a key to get past that door. I think it's with a guy named Thom in a little room somewhere nearby. I know there was a text that mentioned him and the general area of the sewers where to search.
Found a walkthrough[www.thief-thecircle.com] for you if you need some help.
Ok thanks will try to find that key.
By the way I dont suppose I should be able to get treasures by right clicking through banners in the banner room lol :D (because I kinda did :P), also I can try to open a door through the blue banner. Cant pick it though and none of the keys I currently hold fit that lock. I think the mission might have bugged a bit :D, will have to search a bit more before skip/restart.
That door behind the blue banner is the safe where the vase is. You need the Safe Key from the other guy's house.
Gotcha, thanks. Will have to get some sleep and keep searching tomorrow.
It took me nearly over two hours to do this all in all, propably even a bit more. Sure was a big map, hope there wont more mazes like that in any of the other thief games :D.
But anyway thanks to everyone who helped out, I appreciate it.