Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
2. Yes, you can use the drop key which if close to the floor will land softly, or on carpet
3. No
Well anyway, I can play without text pop-ups, nothing terrible.
I did not play in Thief 2014, the negative reviews make me think whether I want to spend time on it or not, and I decided not to. Besides, I did not play in the first three parts so I decided to go play them first.
It would be great if the torches could be extinguished as in Styx: Master of Shadows. Well, no means no.
Thanks for the answers.
To clarify. I'm not talking about the whole Styx game mechanics, but only about the ability to extinguish torches with your hands.
In a Thief game, Garrett can extinguish torches with water arrows, so I see no reason why doing the same thing but with your hands will not make sense.
It's a gameplay thing. Mechanically Thief and Styx are very different. Extinguishing torches works in Styx because it's all about the stealth and has no real focus on inventory management or tacticality in that sense. Thief doesn't have inventory management per say, but you can't just go around extinguishing everything otherwise you'll have no arrows left, and the reason you don't have infinite arrows is so you can't just make everything dark and wonder around without issue. They're just very differnt games with very different focuses, even despite them being within the same genre. Thief is a far more tactical stealth game that takes itself seriously.
And I find an inventory management argument kinda forced. Yes, it's may make the game a little easier but you anyway can't turn off all light sources, and you still be using water arrows because you will have to extinguish torches which you can't reach. Also the inventory system in both games is similar.
Anyway, there is no point in discusing this feature. Like the developers will add it.
TFix unofficial patch should add an ability to fire up Interactive candles with fire arrows, but I didn't check it.