Project Unknown

Project Unknown

Ghost distribution does not feel even
My friend and I have put approximately 5 hours into the game this patch. We've had many matches. We've seen the Drowned twice only. As such I feel I should bring this up as this isn't a new issue based on my experiences with the game.

I first picked up the game when there were only three ghosts and the distribution every session would feel like it was 60% Hoarder, 30% Stalker, and 10% Shadow. With this current patch it feels like 30% Hoarder, 30% Shadow, and then a handful of matches against the other ghosts. I think I've had as many Shadow matches the past couple days as in my first 30 hours playing the game. So it does lead me to ask if the RNG implementation is producing sufficiently random results.
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Wedge55 May 8 @ 12:27am 
We've been grinding up some character levels the past few days, so I took a tally of what ghosts we got. Here's the results over 51 matches from the 5th to 7th:

Hoarder - 13 - 25.5%
Stalker - 0 - 0%
Shadow - 14 - 27.5%
Widow - 7 - 13.7%
Twins - 8 - 15.7%
Drowned - 9 - 17.6%

Hoarder and Shadow were about half the matches, then Widow, Twins, and Drowned were the other half. Notably Stalker never showed up. Did she get disabled? I remember Stalker showing up a couple times on the 2nd.
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