RaceRoom Racing Experience

RaceRoom Racing Experience

Not enough free content for a F2P
I feel that there is not enough free content to call this game a free 2 play, it's more like a demo. Dont get me wrong this is probably one of the best racing games on the PC market but i feel the free 2 play 'sticker' is a bit strained. I know the game isn't completely complete but i expect more free content to be avaliable than there is already.
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Сообщения 115 из 19
no i agree it would be better termed a demo, f2p is misleading
7 cars
3 track with multiple layouts.
Option to play with that content online for free. Or single player.
And free competitions to win prizes.

I would say free to play is right.
The developers have more or less indicated there will be some more accessible/easier to drive cars in the ftp model at some time in the future. Problem is it's a niche game so there's only a small team and they don't have a huge pile of cash. I'm an old bastard, so I reckon anything you get for free is great, you won't see much of that out in the real world. I've now invested pretty heavily in the game and am satisfied with the bang I've got for my buck. Plus it's a great community, sure you get some idiots but nine times out of ten I get shunted off the other player waits for me to get going before they do.
It's a matter of perspective. I'm an old schooled gamer who grew up at a time which all games have a playable demo, some of them even included multiplayer options. If compared to the old school standards I too do feel R3E feels more like a demo then a F2P game. But then how we categories it doesn't really matter, as long as you're having fun with it.
I don't mind if you call it a demo or free to play, at the end of the day if the price is right I'll buy into it.

I gritted my teeth and bought Project Cars at the asking price but haven't regretted it as you get a huge amount of content and the AI is sophisticated.

Assetto Corsa was picked up in a sale, and again although its a work in progress I feel I've got value from it so far. Great sim, great tracks and cars, satisfying AI.

RaceRoom feels overpriced. Even with the discounts I've spent more than Project Cars and feel I've got less for my money. Its a great sim, but its not competitively priced and in a fiercely competitive market it will probably be ignored because the pricing is so out-of-whack with the likes of Assetto Corsa and even Project Cars.

Right now, Raceroom is getting left behind and its down to bad pricing decisions.
Автор сообщения: Mirabilis
I don't mind if you call it a demo or free to play, at the end of the day if the price is right I'll buy into it.

I gritted my teeth and bought Project Cars at the asking price but haven't regretted it as you get a huge amount of content and the AI is sophisticated.

Assetto Corsa was picked up in a sale, and again although its a work in progress I feel I've got value from it so far. Great sim, great tracks and cars, satisfying AI.

RaceRoom feels overpriced. Even with the discounts I've spent more than Project Cars and feel I've got less for my money. Its a great sim, but its not competitively priced and in a fiercely competitive market it will probably be ignored because the pricing is so out-of-whack with the likes of Assetto Corsa and even Project Cars.

Right now, Raceroom is getting left behind and its down to bad pricing decisions.

I have a lot of fun in R3E, but I agree with you that I not a fan of their pricing model. One particular aspect of the game I hate is there are some major elements like pit stop was supposed to be introduced into the core game but instead the devs decided to implement this only in packs.
Автор сообщения: Richard Powell
Problem is it's a niche game so there's only a small team and they don't have a huge pile of cash.

It's only niche because they don't want anyone to give them money.

Initially, years ago (this game is not new, it's been out for years now) they tried to write a popular racing game without actually considering what that audience wanted. That failed so they've been slowly trying to turn the game into a modern version of Race 07.

If you look at Project cars and Assetto Corsa and you can see games that, regardless of whether or not you like every aspect of them, they are hugely successful on steam, selling well and with a large number of people playing them throughout the day.

http://steamcharts.com/cmp/244210,211500,234630#All

So, there's no shortage of people who must have looked at R3E and haven't given them money and aren't playing it. There's no shortage of people on steam interested in racing games.

This game isn't small because sim racing is some kind of niche thing. Of course, racing games on PC don't have GTA V levels of people, but if they'd had a business model that actually encouraged people to play the game and spend money then they would have had a successful title.

They choose not to. They'd sooner ban people who point out why they aren't buying content rather than making their business attractive to customers.

I played around 138 hours in this title - for nothing. Tried to get them to see sense, failed, went and bought Assetto Corsa instead and then the dream pack - playing 188 hours in that instead.

It's not hard as a customer to see why this game fails. I could make this game more successful than it is now. Just about anyone who has an interest in sim racing games on PC could or indeed, if they really want to keep the F2P model, half an hour looking at how successful F2P game make their money would show you where this title gets it wrong.

It nothing to do with FFB or pit stops or bugs or content or AI - every racing game on steam has flaws with these. It's completely down to their business decisions.

But there's little point here, you'll just be banging your head against the wall - even Codemasters are starting to get a clue these days and are doing things right. There's no point fretting about what this game does wrong just check out the numerous better alternatives.

Sweden has a welfare state, so they probably won't starve.
Отредактировано Michael; 20 мая. 2015 г. в 3:39
You sound rather angry. Each to their own, I prefer R3E to AC but I'm not going to make a big thing about it, and I couldn't be bothered matching that wall of text. Have a good day.
Автор сообщения: Michael
They choose not to. They'd sooner ban people who point out why they aren't buying content rather than making their business attractive to customers.

I played around 138 hours in this title - for nothing. Tried to get them to see sense, failed, went and bought Assetto Corsa instead and then the dream pack - playing 188 hours in that instead.
Everybody who got banned (not as many people as you might think) had it coming and was warned. It was never about anybody saying he doesn't like the business model, I myself said it many times, but because of disrespectful behaviour.

You played 136 hours for nothing, well what did you expect to get for playing a game? What did you get for playing any other game?
Free to play on any other format is simple.

You can usually play the whole game. But have to pay cash for any content if you cannot be bothered to grind for it. You might not get the best gear, costumes, liveries but can usually play the game in full. Either with a time limit or in game currency that takes ages to earn.

You cannot really offer that type of deal to sims, as there is nothing you can offer a player that is similar to grinding levels repeatedly.

Free to play DOES NOT work on sims. What they are offering you is a glorified demo.

If I played 136 hours on something like Marvel Heroes I would get a chance to get free characters that I could pay for with a few pounds if I could not be bothered to grind.

Only game that offers decent free to play is Simraceway, where you can win cars by being quick. They should do similar things in RRE, top 100 say get a free car or pack.

If you offer very little to entice players, they will do what I did, uninstall sadly.
Автор сообщения: christiangoepfert
Автор сообщения: Michael
They choose not to. They'd sooner ban people who point out why they aren't buying content rather than making their business attractive to customers.

I played around 138 hours in this title - for nothing. Tried to get them to see sense, failed, went and bought Assetto Corsa instead and then the dream pack - playing 188 hours in that instead.
Everybody who got banned (not as many people as you might think) had it coming and was warned. It was never about anybody saying he doesn't like the business model, I myself said it many times, but because of disrespectful behaviour.

You played 136 hours for nothing, well what did you expect to get for playing a game? What did you get for playing any other game?


Up until I read that post, I was happy to give the developers the benefit of the doubt. I don't know who's been banned and i don't care - I'm no longer buying any addons for this game. I don't trust a developer who blames and bans customers for their failures.

I don't have to take that kind of ♥♥♥♥ from developers who make an unpopular product.

Uninstalling now.
Автор сообщения: Mirabilis
I don't trust a developer who blames and bans customers for their failures.
?
Автор сообщения: Mirabilis
Автор сообщения: christiangoepfert
Everybody who got banned (not as many people as you might think) had it coming and was warned. It was never about anybody saying he doesn't like the business model, I myself said it many times, but because of disrespectful behaviour.

You played 136 hours for nothing, well what did you expect to get for playing a game? What did you get for playing any other game?


Up until I read that post, I was happy to give the developers the benefit of the doubt. I don't know who's been banned and i don't care - I'm no longer buying any addons for this game. I don't trust a developer who blames and bans customers for their failures.

I don't have to take that kind of ♥♥♥♥ from developers who make an unpopular product.

Uninstalling now.

Good for you. Of course I'm heartbroken that I'll never see you in game but I'll try to cope.
Let me try and express that more clearly.

Steam is a community, and the forums are a community. No one - including developers - own the forums. They can be a bearpit, they can be disprespectful, but overall they are the very best way for people to air their views and get feedback. Feedback is angry. Feedback is cruel. Feedback points out mistakes for all to see. It's not pleasant. Deal with it.

Many developers have a notion that because they set the rules for a forum, and because they have the ability to ban people, they somehow 'own' the people on the forum. You can tell these arseholes - they have rules about not criticising games, positive feedback only, etc. f someone points out flaws in their product they are quicker to ban them than they are to listen.

Most developers are smart enough not to do this. On steam in particular, every good developer knows that serious gamers are serious about their games, serious about frustrating issues that occur, and their commitment to gaming means people who take their games seriously can be irritable and rude from time to time. Let them vent on the forum, let off steam, and move on.

If the developer of RaceRoom feels its acceptable to ban someone because they're not getting respect, they're going to have real problems communicating with serious gamers on the forums. And its serious gamers who're going to be the people paying for your products in the end.

If you want people to treat you with respect, how about you start by respecting them by not selling them a product twice as expensive as your competitors and telling them its 'free to play.'

As the man said, 'Don't piss down my leg and tell me its raining.'
Отредактировано Mirabilis; 2 июн. 2015 г. в 14:00
Maybe that was a poor choice of words on my side but nobody gets or got banned for pointing out flaws or even "letting off steam". But if people feel the need to repeatedly and deliberately insult and offend not only staff members but other community members as well and don't stop this disrespectful demeanor after being warned then I think it is our responsibility to maintain a civil level of articulation.
Отредактировано HarrierDuBois; 2 июн. 2015 г. в 14:59
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