RaceRoom Racing Experience

RaceRoom Racing Experience

Wooky63 Nov 15, 2023 @ 8:19pm
Wheels don't turn far enough
I have a Logitech G923 wheel and pedals. I have it set for 900 degrees in Ghub, and I have RRRE also set for 900 degrees. So now the steering wheel in the car matches my wheel. Problem is, I can't get it to turn the wheels on the car quick enough. I was driving an MP4-12C at Nordschiefe last night and the car was almost undrivable at speed because I had to turn the wheel so far to make the turn. I looked at videos of the same GT3 car at the same track (real cars, not cars in a sim) and they weren't turning the wheel near as far as I had to. And it's not a speed thing; it happens at 30mph or 130mph. I can increase the steering multiplier and get the wheel to turn farther with the same steering input, but then the steering wheel in the car doesn't match my wheel any longer. How can I get the front wheels in the car to turn farther with a given steering input?
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Showing 1-15 of 27 comments
The ☯ Zombie Nov 16, 2023 @ 12:45am 
With a wheel, your steering sensitivity is best set at 50%. 50% means its linear. I also recommend speed sensitivity being set to 0%, its not made for wheels.
Read more here: https://raceroom.miraheze.org/wiki/Advanced_(controls)
Peter Nov 16, 2023 @ 8:33am 
900 is to much. McLaren uses 540.

You can check in the car setup menu. Top right corner.
Same problem here. My cars turn slower than the Titanic, and I'm trying to understand why. I can't even make the corners on tracks such as Slovakia Ring etc. I'll try the tip above and set the wheel rotation to 540 or something.
Last edited by Per Gunnar Mjølhus; Nov 19, 2023 @ 7:20am
HAL Nov 19, 2023 @ 1:38pm 
in settings, video, advanced make sure "steering animation" is set to "match setup"
Wooky63 Nov 22, 2023 @ 7:17pm 
Originally posted by Per Gunnar Mjølhus:
Same problem here. My cars turn slower than the Titanic, and I'm trying to understand why. I can't even make the corners on tracks such as Slovakia Ring etc. I'll try the tip above and set the wheel rotation to 540 or something.

I already tried that. If anything, it made it worse. It certainly didn't fix the thing. The problem is that the front wheels on the cars do not turn far enough with a given steering input. I try the same track with the same car in a different sim; Assetto Corsa, rFactor 2, iRacing, Project Cars 3. They are all fine. I watch videos and I see the real cars turn their wheels maybe 80-90 degrees. In RRRE I'm having to go at least 160-180 degrees for the same turn, at any speed.

Originally posted by HAL:
in settings, video, advanced make sure "steering animation" is set to "match setup"

Yes, I have that set up already. That is one thing I insist on in any driving sim; that the wheel in the car matches the movements of my own wheel. That all works. What does't work is that the front wheels of the car do not run far enough with any given steering input. I have to turn my wheel, and consequently the steering wheel of the car in the game, twice as far as I should to make any turn. As I told Per above, I have verified this with several other sims driving the same car at the same track, and by watching videos of the real McLaren MP4-12C GT3 car at Nordscheife.
Now, I could probably turn that "match setup" function off and adjust the steering so the in game wheel turns twice as far as my wheel does, and then the car would probably drive right. But then the graphics wouldn't be right. That would be just going around the issue, not solving it.
I've had RRRE for a while now and I don't remember ever having this issue before. It almost seems like this happened suddenly with some update. I dunno. All I know is there's gotta be some kind of way to make it work.
Last edited by Wooky63; Nov 22, 2023 @ 7:21pm
Wooky63 Nov 22, 2023 @ 7:51pm 
Okay, so I did a little bit more playing around. I have steering set to "match setup". I have speed sensitive steering at 0%. Minimum speed at 0. Maximum set to 720. Steering sensitivity set to 100%, and the multiplier thing set at 1X. This seems to work better. I wouldn't say it's exactly right but much better than it was.
Pepy Nov 22, 2023 @ 11:53pm 
i had kinda the same problem my problem was the stteering was not in phase with my whel so when i had my wheel straight it would go left in game i just unbinded and rebinded my steering
Lud1crous Dec 20, 2023 @ 3:16am 
rre doesn't have soft lock so you need to change rotation to match each car
X-Vector Dec 20, 2023 @ 7:48am 
Raceroom seems to have less direct steering than other sims because of the Wheel rotation and lock settings.
For example, most or all of the GT3 cars default to 540 wheel rotation and 16 steering lock (with a possible maximum of 20).
This results in a steering ratio that's close to 17:1, which is rather high for a GT car - I believe most sims use a ratio of 13-15:1 for this type of vehicle.
Pilstroll Dec 21, 2023 @ 8:53am 
Try adjusting "Steering angle" and "Steering lock" in "Wheel settings".
randallraces Dec 21, 2023 @ 9:00pm 
I just got back to racing after being off for a month or 2 and I thought I was messed up, I can't hit the corners correctly, now I know what is going on.
Zakalwe Dec 22, 2023 @ 6:45pm 
I recognise all of these issues. I think a little patching is in order!
randallraces Dec 22, 2023 @ 9:06pm 
I think this is a team effort to get the car right. I am thankful I get to drive the car too.
Peter Dec 22, 2023 @ 11:49pm 
Originally posted by Zakalwe:
I recognise all of these issues. I think a little patching is in order!
Why, all OP settings are wrong and he doesn't listen to any advice.

Absolutely nothing wrong with this, using default wheel settings

https://youtu.be/yDPuI0u4_cI?si=35qouGvau3vOjZaj

https://youtu.be/hhpPAZrbENY?si=AZxEXHRwH5-jUbIo
Last edited by Peter; Dec 23, 2023 @ 12:29am
Zakalwe Dec 23, 2023 @ 4:53am 
Originally posted by Peter:
Originally posted by Zakalwe:
I recognise all of these issues. I think a little patching is in order!
Why, all OP settings are wrong and he doesn't listen to any advice.
Absolutely nothing wrong with this, using default wheel settings
Lol! Riiight....

Okay, I'll literally repeat myself, because: I recognise all of these issues.
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Date Posted: Nov 15, 2023 @ 8:19pm
Posts: 27