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Thats the one i called the bishop 😁
But on the other hand there are certainly a lot of enemies that are super-annoying. Like those flying lanterns that become invulnerable when splitting in two. Also, challenge-rooms are way overused in the late game. Good thing you only need to do them one time each.
Yea. I was mostly talking about being annoying, not hard. Only the sword bishops can be kind of a problem.
I finished the game today.
Gotta be missing something because jfc what the hell. At this point I just came to the conclusion to take a hit and run past them.
You are right. I also struggled with those. Usually i used magic to get rid of them quick.
Also the censer swinging ♥♥♥♥♥
Yeah, I knew. When they show up I try to hit them first with a charged veredicto, sometimes it oneshots them, but if they activate, I switch to centella and parry them. One is enough. I actually don't hate them, there should be other "hard counter" enemies imo.
Chandelier dudes: They suck but if you don't engage with their parry games they melt to 1-2 shots of Bleeding Miracle (blood boomerang), making them trivial.
Bishops: They're probably the toughest trash mob. I use the big sword and parry. If you're in trouble, move vertically to dodge them and get away.
Coffins getting knocked back sucks idd.
Fire spitters are idd boring as sheet.
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My picks:
Low to the ground leaping sheeters that need multiple hits to kill unless you use the censer. This includes the drowned ones and the flea types with the rapiers.
Splitting flying lanterns... just obnoxious.
Men/women on bed shooting stuff. Really hard to deal with without later upgrades and too tanky (without Bleeding Miracle spam).
Wax drops falling from the ceiling: For some reason you can't dodge through these... pretty annoying.
It's possible to dodge to their other side but the spacing is pretty strict.
Once you get more mobility it becomes a lot easier.