Spirit City: Lofi Sessions

Spirit City: Lofi Sessions

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Performance issues, crashing and timer out of sync
So i tested the game a bit and so far im just running into issues.
Whenever i play other games the Sprit city would just start dropping frames until everything freezes, not just the game also my 2 other monitors everything except for the game im actually playing. This happens until the game decides to crash completely.

I never had this issue in any other idle game just this one for some reason. This behaviour apparently has also impact on the game intself as the timer seems to not run on the actual time and instead on frames ?? i was sitting in a 50 min timer for over 2 hours.

Im playing alot of FFXIV wich is very cpu heavy thus for exmample i cant watch youtube in a browser with hardware acceleration. So for my browser for example i have hardware acceleration turned off and it works butter smooth. So i do suspect sprit city using hardware acceleration for absolutelye no reason at all thus clocking up my whole system when i play cpu intensive games. Fun fact when spritcity runs in the background and causes all my screens to freeze, my browser can still play a youtube video in full 60fps while everything else on the screen aka also windows clock etc is running at 3fps

does anyone has a fix ?
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Showing 1-4 of 4 comments
Nyxi Apr 15 @ 5:38pm 
Hello, what is the error message and what are your pc specs?
i dont know anymore. i fixed it by disabling gpu scheduling
0 problems since
NVIDIA system information report created on: 04/16/2025 03:06:47
NVIDIA App version: 11.0.3.232
Operating system: Microsoft Windows 11 Pro, Version 10.0.26100
DirectX runtime version: DirectX 12
Driver: Game Ready Driver - 572.83 - Tue Mar 18, 2025
CPU: AMD Ryzen 9 7900X 12-Core Processor
RAM: 32.0 GB
Storage (3): SSD - 931.5 GB,SSD - 1.8 TB,+1 more

Graphics card
GPU processor: NVIDIA GeForce RTX 4070 Ti
Direct3D feature level: 12_1
CUDA cores: 7680
Graphics clock: 2610 MHz
Resizable bar: Yes
Memory data rate: 21.00 Gbps
Memory interface: 192-bit
Memory bandwidth: 504.048 GB/s
Total available graphics memory: 28228 MB
Dedicated video memory: 12282 MB GDDR6X
System video memory: 0 MB
Shared system memory: 15946 MB
Video BIOS version: 95.04.3c.80.16
IRQ: Not used
Bus: PCI Express x16 Gen4
Device ID: 10DE 2782 F29910B0
Part number: G141 0333

Display (2): Q3212RUC
Resolution: 2560 x 1440 (recommended)
Refresh rate: 165 Hz
Desktop colour depth: Highest (32-bit)
Display technology: Variable Refresh Rate
HDCP: Supported

Display (1): AOC 24G1WG4
Resolution: , 1920 x 1080 (native)
Refresh rate: 60 Hz
Desktop colour depth: Highest (32-bit)
Display technology: Variable Refresh Rate
HDCP: Supported

Display (3): BenQ GL2460
Resolution: , 1920 x 1080 (native)
Refresh rate: 60 Hz
Desktop colour depth: Highest (32-bit)
HDCP: Supported
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