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I think the first step is to figure out if the newest Ren'Py versions fix support for the Realtek HD Audio hardware on your computer, so - if you download the stock Ren'Py 6.99.11 build from http://www.renpy.org/ - does the tutorial app play sound on your computer? If it doesn't work, does the 6.99.12 prerelease work?
The next step is to narrow down exactly which version pairs introduced/fixed the problem. There's an archive of all the released Ren'Py versions at https://www.renpy.org/release_list.html
IIRC the versions of Ren'Py our games are written for are:
6.11.2: Magical Diary oldversio branch
6.12.2: Long Live The Queen
6.99.8: Black Closet, Magical Diary current branch, A Little Lily Princess
Ok so far here's the weird thing. I tried to launch the tutorial and the example project titled "the question" with the 6.99.8 version and the sound and music worked correctly... (it does too with the 6.99.9 version, the 6.99.4 and the 6.18.3)
Should I still continue testing ? Seems like the tutorial is light in code and that does'nt pose any problems somehow with the sound nor music whatever version I'm testing.
Since 6.99.8 version works I'm afraid all the version will and the problem has to be specific to how those three Hanako Games are written. I don't know, tell me what you think.
The good news is, if a stock 6.99.8 tutorial works then it tells me that the problem is somewhere in something we've done, which narrows down the code to examine a lot...
http://spikycaterpillar.com/diagnostics/tutorial-6.99.8-SPIKY.zip
http://spikycaterpillar.com/diagnostics/tutorial-6.99.8-STOCK-win.zip
If the -SPIKY build has working sound then the problem is somewhere in Magical Diary or in the interaction between MD and Steam, and there's no need to check the -STOCK build.
If the -STOCK build has working sound and the -SPIKY build does not then that confirms that it's my patches to Ren'Py that broke sound. (Hm, I wonder if the unicode fixes conflict with DirectX somehow? That would be annoying.)
If the -SPIKY build and the -STOCK build both don't have working sound then it's likely to be a problem triggered by building distributions on Linux.
(edited to correct URL)
http://spikycaterpillar.com/demos/MagicalDiaryDemo-1.1.1.1-win.zip
If the demo has working sound then that suggests a conflict with the Steam integration, and things to try on your end include: Turn off the Steam overlay for MD, delete the steam.rpyc from the Steam-installed copy.
If the demo doesn't have working sound then it might be a sample rate issue and the next thing to try is checking to see if tracks from MD will play properly when dropped into the tutorial.
http://spikycaterpillar.com/diagnostics/tutorial-6.99.8+spiky+archive-win.zip
http://spikycaterpillar.com/diagnostics/tutorial-6.99.8+spiky+mdtitle-win.zip
Expected behavior: +archive should work like the tutorial normally does (the change was to archive the oggs); +mdtitle should have the Magical Diary title music play on the tutorial title screen.
If you add a presplash.png to a 6.99.11 tutorial build (or 6.99.12.2, the engine updates fast) does that break sound on your machine?