Steam 설치
로그인
|
언어
简体中文(중국어 간체)
繁體中文(중국어 번체)
日本語(일본어)
ไทย(태국어)
Български(불가리아어)
Čeština(체코어)
Dansk(덴마크어)
Deutsch(독일어)
English(영어)
Español - España(스페인어 - 스페인)
Español - Latinoamérica(스페인어 - 중남미)
Ελληνικά(그리스어)
Français(프랑스어)
Italiano(이탈리아어)
Bahasa Indonesia(인도네시아어)
Magyar(헝가리어)
Nederlands(네덜란드어)
Norsk(노르웨이어)
Polski(폴란드어)
Português(포르투갈어 - 포르투갈)
Português - Brasil(포르투갈어 - 브라질)
Română(루마니아어)
Русский(러시아어)
Suomi(핀란드어)
Svenska(스웨덴어)
Türkçe(튀르키예어)
Tiếng Việt(베트남어)
Українська(우크라이나어)
번역 관련 문제 보고
I think from a stand point of "fun vs. gameplay" I found Star Wars a bit more accessible. You don't have to spend hours and hours to try to find that one character you need for something. You basically get what you need to do the Freeplay elements while playing single player, or .. they're purchaseable. With HP, you can't buy the character, until you've found the token .. which can be a bit frustrating. Also, the levels in HP are much, much longer. So if you're looking to go back for one specific thing, you still have to play through the entire level to get back there. Couple that with certain elements just not even being IN the story anymore (Like the aging potion room), if you don't just KNOW that you can go back there, or more importantly .. where it is .. it can be somewhat frustrating. I think for the HP games in specific, adding the Maurader's Map as an actual .. you know .. MAP would have been awesome. Especially if they'd let you select an area on the map, and have Nick lead you to that part of the game. It's such a simple little thing, and yet it would have made navigating worlds easier.
Sorta got off track a bit, but it's things that I've been thinking about. :D