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There is no f2P currency in this game. Period. Credits are an in-game currency only. You collect them from enemies during a run, and use them to buy single-run weapons/upgrades in safe rooms, as is the case in most games in the genre (e.g. getting coins in Hades and buying a short-term upgrade in Charon's shop). Persistent upgrades are obtained by turning in a different in-game currency, Data Nugs, which drop during play. Persistent weapon unlocks you get by finding and turning in blueprints.
There's no pay-to-win/cash-shop functionality *whatsoever* in Blackout Protocol.
There's no DLC. Blackout Protocol is a roguelike and has that genre's typical metagame mechanics. Are you playing the game and viewing the store page in a different language than your native language?
They can't. You can't purchase in-game Credits, Data Nugs, or Blueprints with real earth money. There is no real money involved, at ANY point in playing this game, aside from the initial purchase price of the game itself.
Post a link to the DLC.
That's good and i also no longer see it listed on Steam.
It was 100% there when I bought the game this morning but I didn't add it to my cart. I believe it was listed as DLC but may have been packaged with soundtracks. I remember for a fact seeing it with 2500 coins, but I had no idea what the coins were for at the time.
I am glad we resolved your concern. Also, we have never had DLC to sell credits(we call it credits not coins) as DLC - and as others have described credits doesn't exist outside of one session so that is not even possible to sell credits.