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j'aimerai savoir si tu as toi aussi un problème avec l'affichage en jeu. Pour ma part je suis en 1080p mais tout est baveux voir illisible.
encore merci pour ton travail.
Quand tu dit baveux/illisible, tu parle de toute l'interface ou des écrans des trains ?
https://steamcommunity.com/app/2111630/discussions/0/3884976984036688763/
Problème résolu. Effectivement c'était bien un problème de mis à l'échelle. De bas je suis a 125% (recommandé), mais quand je passe à 100% plus de problème. L'interface du jeu et de la cabine et parfaitement lisible.
Je vais voir si il est possible de régler 100% uniquement pour ce jeu car pour les autre jeux je n'ai pas de problème.
Encore merci pour votre aide.
Ps: je vous recommande vivement le controller Zuiki de Densha de Go sur Switch, c'est bien plus fun que la sourie ou la manette.
Right-click on JREAST_TrainSimulator.exe, select Properties, open the Compatibility tab and click on "Change High DPI Settings" to bring up the High DPI Settings window.
Next, check the two checkboxes "Program DPI" and "Override High DPI Scale Settings".
Select "When this program is opened" and "Application" for the pull-down menus below the check boxes, respectively, and click "Apply.
Now you should see no loss of image quality even with the scaling set to 125%.
I read carefully the thread but all the threads are in Japanese. Well I finally fixed the problem, so I will try to explain in French.
Again thank you very much
(je suis sous Windows 11)
Pour résoudre le problème faire un clic droit sur JREAST_TrainSimulator.exe, sélectionné propriété puis l’onglet compatibilité. Clic sur modifier les paramètres PPP élevés, cocher la case dans PPP du programme et la case dans remplacement de mise à l'échelle PPP élevé. Appuyer sur OK. Pour finir appuyer sur APPLIQUER et OK.
There was one thing that bothered me when I was reading it.
https://bookstack.cracrayol.org/books/jr-east-train-simulator/page/vers-une-conduite-realiste
Regarding the explanation of security devices on this page, I think it would be even better if you could describe the ATS-P used on the Tokaido Line and Chuo Line, among others.
In particular, there are many beginners who are stopped by ATS normal brake operation due to overspeed at the stop signal at Toyota Station on the Chuo Line.
The official version of the guide does not provide detailed instructions on how to release it, so it may be mistaken for game over here.
At this time, the emergency brake is not enough, and the brake must be left in the normal use position (B1~B8) and the Y key (normal use return switch) must be pressed to release it.
Incidentally, if you ignore the stop signal and try to proceed, the ATS emergency brake operation will be activated and the train will stop, followed by the message "ATS-P emergency brake operation. Please contact the Transportation Control. An automatic announcement from TIMS will be played, "ATS-P emergency brake operation.
In this case, the U key (emergency return switch) must be pressed with the brake in the emergency position to release it.
This video provides a detailed explanation of ATS-P.
https://youtu.be/lSrPkD3S2sA?si=Vz5iy4bBTcODXriR
For a detailed explanation of ATS-Ps, click here.
https://youtu.be/vLhu4tWWwz4
※I'm really sorry, but this is Japanese subtitles only.
Edit : I've added a section about the ATS-P in my guide, and moved parts related to safety systems into a new page.
https://bookstack.cracrayol.org/books/jr-east-train-simulator/page/systemes-de-securite
If you like, you can also refer to the twitter of "Electric System Integration Office".
The Electrical SIO is a group of experts in the field of railroad electrical equipment, and they design and maintain electrical equipment and signaling systems in the East Japan Railway area under the jurisdiction of JR East.
They have posted detailed mechanisms of D-ATC and other information, which may be useful for understanding Japan's railroad signaling systems.
https://twitter.com/jresio_PR?ref_src=twsrc%5Egoogle%7Ctwcamp%5Eserp%7Ctwgr%5Eauthor
cracrayol, the train information monitoring system installed on the Yamanote Line E235 Series is not TIMS, but its successor, called INTEROS.
JR East's train information monitoring system started with MON in the 80's, evolved to TIMS, and now INTEROS installed in the E235 series is the latest version.
For more information about INTEROS, click here.
https://www.ipsj.or.jp/dp/contents/publication/S0803-S05.html
However, as a Japanese, I am familiar with JR, which I use for my daily commute, but I think that most French people, unless they are a train enthusiast, do not know much about JR.
Therefore, I think it would be better to explain the history of JR and the cars that can be played.
E233 series
https://ja.m.wikipedia.org/wiki/JR%E6%9D%B1%E6%97%A5%E6%9C%ACE233%E7%B3%BB%E9%9B%BB%E8%BB%8A
E235 series
https://ja.m.wikipedia.org/wiki/JR%E6%9D%B1%E6%97%A5%E6%9C%ACE235%E7%B3%BB%E9%9B%BB%E8%BB%8A
Tip: The E233 and E235 series cars that can be driven in the game are developed based on the E231 series.
E231 series
https://ja.m.wikipedia.org/wiki/JR%E6%9D%B1%E6%97%A5%E6%9C%ACE231%E7%B3%BB%E9%9B%BB%E8%BB%8A
As you know, the heavily indebted Japan National Railways (JNR) was divided and privatized in 1987 to form the Japan Railways (JR), but the rolling stock inherited from the JNR had all become decrepit and obsolete in terms of performance.
The E231 series was developed to replace these trains built in the former Japan National Railways era, and became the standard for JR East's commuter and suburban trains.
Others
Joban Line Series E531
https://ja.m.wikipedia.org/wiki/JR%E6%9D%B1%E6%97%A5%E6%9C%ACE531%E7%B3%BB%E9%9B%BB%E8%BB%8A
Oito Line: Series 211
https://ja.m.wikipedia.org/wiki/%E5%9B%BD%E9%89%84211%E7%B3%BB%E9%9B%BB%E8%BB%8A
Senseki Line:Series 205-3100
https://ja.m.wikipedia.org/wiki/%E5%9B%BD%E9%89%84205%E7%B3%BB%E9%9B%BB%E8%BB%8A
Shinetsu Main Line: Series E129
https://ja.m.wikipedia.org/wiki/JR%E6%9D%B1%E6%97%A5%E6%9C%ACE129%E7%B3%BB%E9%9B%BB%E8%BB%8A
Hachinohe Line: Series E130-500
https://ja.m.wikipedia.org/wiki/JR%E6%9D%B1%E6%97%A5%E6%9C%AC%E3%82%AD%E3%83%8FE130%E7%B3%BB%E6%B0%97%E5%8B%95%E8%BB%8A
Japan National Railways
https://ja.m.wikipedia.org/wiki/%E6%97%A5%E6%9C%AC%E5%9B%BD%E6%9C%89%E9%89%84%E9%81%93
East Japan Railway Company
https://ja.m.wikipedia.org/wiki/%E6%9D%B1%E6%97%A5%E6%9C%AC%E6%97%85%E5%AE%A2%E9%89%84%E9%81%93
J'ai mis en ligne la page dédié a la ligne Hachinohe : https://bookstack.cracrayol.org/books/jr-east-train-simulator/page/ligne-hachinohe
①Special signal emitters (signals that indicate the entry to a railroad crossing)
https://www.signal.co.jp/products/railway/faq/faq02/
https://ja.m.wikipedia.org/wiki/%E6%97%A5%E6%9C%AC%E3%81%AE%E9%89%84%E9%81%93%E4%BF%A1%E5%8F%B7
②Switching signals (signals installed at train yards and stations for unguided train switching operations)
https://ja.m.wikipedia.org/wiki/%E6%97%A5%E6%9C%AC%E3%81%AE%E9%89%84%E9%81%93%E4%BF%A1%E5%8F%B7
③Train protection radio equipment (shown in the lower right when the driver's cab is displayed)
https://ja.m.wikipedia.org/wiki/%E5%88%97%E8%BB%8A%E9%98%B2%E8%AD%B7%E7%84%A1%E7%B7%9A%E8%A3%85%E7%BD%AE
④Departure reaction sign (also known as a repeater, which lights up when the signal is green in conjunction with the departure signal at the front of the platform. Apparently this is also reproduced in the simulator)
https://ja.m.wikipedia.org/wiki/%E5%87%BA%E7%99%BA%E5%8F%8D%E5%BF%9C%E6%A8%99%E8%AD%98
⑤ATOS (Autonomous decentralized Transport Operation control System): A computer system installed by JR East on lines in the Tokyo metropolitan area to manage information related to train operations and control equipment. This system itself has nothing to do with gameplay, but when trains cannot operate according to the normal schedule, information such as departure time is displayed on a monitor at the end of the platform called "departure time indicator" via ATOS. In the game, this information is embedded in the CG https://ja.wikipedia.org/wiki/%E6%9D%B1%E4%BA%AC%E5%9C%8F%E8%BC%B8%E9%80%81%E7%AE%A1%E7%90%86%E3%82%B7%E3%82%B9%E3%83%86%E3%83%A0
⑥As for the AC section of the Joban Line, the reason why we are switching from DC to AC is because the geomagnetic observation station of the Japan Meteorological Agency in Ibaraki conducts geomagnetic observations.
Geomagnetic field observation requires measurement over a long period of time (decades), and the switch from AC to DC would result in a loss of data (AC is said to have little effect on geomagnetic field observation).
https://ja.m.wikipedia.org/wiki/%E6%B0%97%E8%B1%A1%E5%BA%81%E5%9C%B0%E7%A3%81%E6%B0%97%E8%A6%B3%E6%B8%AC%E6%89%80
⑦An air section is a section on a train line where two overhead lines are arranged in parallel. It is a facility installed on an overhead line to separate different power systems between substations that supply power to an electric train line or for maintenance and inspection reasons.
On conventional lines, they are installed at the boundary points between different substations.
If the line stops in this section, the pantograph short-circuits both overhead lines with a potential difference, the trolley wire strength decreases due to the heat generated in the contact area and breaks due to its own tension, or an arc is generated between the overhead line and the pantograph due to the separation of the two lines, and this arc can increase due to the short-circuit current between the two overhead lines. This arc may melt the trolley wire due to the increased arc current caused by the short-circuit current between the overhead wires and the pantograph.
In order to indicate the presence of an air section, a railroad sign called a "train line classification marker" or "section marker" is posted at the location where the air section is installed.
In the game, if you try to stop in an air section, a warning will appear on the TIMS screen and a warning voice in Japanese will play, "This is an air section.
In fact, if they have no choice but to stop in the air section, they lower the pantographs to avoid a short circuit.
https://ja.wikipedia.org/wiki/%E3%82%A8%E3%82%A2%E3%82%BB%E3%82%AF%E3%82%B7%E3%83%A7%E3%83%B3
I hope this will be helpful for your editing.