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1. Doors open in the wrong way pushing enemies towards or even behind me which robs me of my chance to get another kill for that much needed time bonus.
2. Hit detection seems to be hit and miss at times. I had moments where a headshot would work, then other times it wasn't. Also when I used the Katana and one of those Spider-Robots was standing right in front of me swinging at its head did absolutely no damage and I died from a melee attack shortly after.
3. Damage from Lasers seems to sometimes instakill you.
4. Sometimes the enemy positions at the start of a level can be a very rough and unfair in combination with laser traps. You want to jump over a laser but then you end up also jumping over one of the enemies that was moving forward and then you have enemies in front of you and that one enemy behind you and no real room to dodge incoming attacks.
5. The next run after you die, hit "Retry" and select one of your start upgrades feels weird. Suddenly it feels like I have double the movement speed and all enemies seem to one-shot me.
6. You can get stuck on enemies when you land on them after doing a jump or a fall to the ground.
Another BIG QoL request: make enemies stand out against the background more. It is sometimes very hard for me to see the enemies (especially those Chainsaw Robots when standing in front of a fan or in a corner).