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I think I found a way to FIX this. At least it worked for me.
I basically tried to change some display option. I switched resolution from 640 to 1280 but I don't think this is it.
---->
I think the real workaround here was when I changed "Force Restart" to ON because I suppose there must be a problem on loading graphic engine when the new level starts. So THIS forced the graphic engine to restart every checkpoint and every start of an interval. It loads newly textures and so on. Its the only thing making sense to me so far, since to receive a "disconnected from server" error is quite weird on a Single Player match... Usually on Multiplayer it happens when a Mod fails loading or you don't have some files, or you ping too high, so this on FEAR likely happened because of a graphic engine failure. I suppose. This worked for me I didn't encounter this problem anymore between interval 4 and 5 and I could end Extraction point. Hope this helps.
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Someone suggested to start a new game, skip cutscene, and then load the savegame before the disconnection. It worked for me sometimes, but not always, sometimes it kept giving me the problem.
My rig if anyone is having the same problem:
Windows 10, R9 290X TriX OC, i7 4790k, 16GB RAM Corsair Vengeance Black DD3
twitch.tv/tenfoura played it here :D
I also had the "disconnected from server" problem before entering the hospital.
AMD FX 6500 3.5 Ghz, GTX 960, 8Gb ram
I have the same issue in Perseus Mandate before you start Interval 7. When i turned on Force Restart there, the screen goes black and the game crashes.
My rig is the following one:
i7-8700K
GTX 1080 SC
16GB DDR4-3200 Ram
Windows 10 Pro 64 bit (v1803)
I finished Extraction Point yesterday and experienced some disconnect bugs and one C++ runtime error (code R6025) before you enter the hospital.
With this fix, I was able to finish the game. Thanks for this :)
Sadly, the Force Restart solution didn't work for me either.
Running with a 1080ti and 1440p monitor. Force restart and lower res didn't help.