Kingmakers

Kingmakers

Mister Wekonu Mar 7 @ 1:29pm
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UPDATED: Release aiming for May
TLDR: The Future Games Show officially has announced the change to Q2 and devs have internally set a release in May 2025 per Game Director below!

View the presentation here:
https://www.youtube.com/watch?v=Zm5I0BUL7LU

For info on the movie deal with Story Kitchen, check out here[venturebeat.com]

There are monthly NDA playtests you can sign up for here[docs.google.com]

Here's to less than ~9 weeks, kings! :mug:
Last edited by Mister Wekonu; Mar 25 @ 2:39pm
Originally posted by Paul Fisch:
It's very likely that Kingmakers is coming out in Q2. Q1 is basically off the table.

We are all internally aligned on a May EA release date. I'm working on getting the steam page updated to reflect this.
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Paul Fisch Mar 7 @ 3:22pm 
It's very likely that Kingmakers is coming out in Q2. Q1 is basically off the table.

We are all internally aligned on a May EA release date. I'm working on getting the steam page updated to reflect this.
Last edited by Paul Fisch; Mar 7 @ 4:06pm
Originally posted by Paul Fisch:
It's very likely that Kingmakers is coming out in Q2. Q1 is basically off the table.

We are all internally aligned on a May EA release date. I'm working on getting the steam page updated to reflect this.

Will it be scheduled for Q2 again?
Or will there be a specific release date, month, date?
You also wrote this in other Steam threads about a hard specific release date for Kingmakers
Paul Fisch Mar 8 @ 12:22am 
I don't know. I kind of doubt we will officially announce a hard release date until it is less than a month away.

We internally have a hard release date now, but I don't know if we are going to be putting that on Steam until we are 100% confident that we will hit it.
Last edited by Paul Fisch; Mar 8 @ 12:23am
Alright cool. Thanks for the info. Looking forward to eventually getting hands on with the game. As are many others, I’m sure.
OK fair deal, all that was asked is be way more transparent and realistic about any kind of release date for Kingmakers weather that be through an early access or what have you but now knowing yall could've stretched it out to Q3 but yall have had plenty of time to figure this thing out so if yall say Q2 than no later than the 30th of June P L E A S E
Game is delayed yet again, this sucks. :steamsad:
Originally posted by Mister Wekonu:
Since a lot of recent updates and developer comments have been buried in multiple Steam and Discord posts, I thought I'd gather some here for folk until a more formal announcement is shared! :lunar2019piginablanket:

TLDR: release was still aiming for March (Q1) per their contracts, but they are talking internally of pushing to May

They're still hoping to do an open beta test or demo before launch, but there are also monthly NDA playtests you can get into here[docs.google.com]

Here's to less than ~12 weeks, kings! :mug:

Just a handful of citations:
2/24 and 3/3 Director states they are talking of pushing to Q2 and personally guesses release in May here

2/15 Director confirms current contract is Q1 and insinuates it may slip to April or May here as well as here

2/24 Designer confirms still planned for Q1 but clarifying it wont release until it's ready here[discord.com]

3/3 Designer re-affirms they're still hoping to release before April here[discord.com]
"can wait to play it in 2024"
"cant wait to play it q1 2025"
"cant wait to play mid q2 2025"
at this point the release date is just empty words mean to blue ball customers. i got pretty heated last year due to the delay. i still want to play it and i heard its coming out by march (end of q1) and what a shocker, literally same situation as before. no price, no sys req, no solid date. no new trailers
Vivid VIII Mar 9 @ 8:43pm 
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I think the problem with a lot games now days is this stupid anti crunch motto all these gaming companies employ now. Most of us game enthusiast work in jobs were we dont have the luxury to not crunch if we are told or need too. If my boss came up to me and said they need something done and I have to put in 50-70 hours a week to get it done I cant go to him and say I dont believe in working that many hours, I'd be let go. Its a job, do your damn job. These game companies cant crunch for a short period of time release the game and cruise its sad. Bungie made Halo 2 basically all over again in 18 months, is that extreme ya but they had to do it.
Enorats Mar 9 @ 10:57pm 
Eh. Launch it when it's ready. It's not like there's a shortage of games to play. My wishlist of like 20 games saw 3 release in the last couple weeks and 3 more releasing over the next couple weeks. There's no point releasing something that isn't ready when it's facing so much competition. It'll just get forgotten about.
Originally posted by Vivid VIII:
I think the problem with a lot games now days is this stupid anti crunch motto all these gaming companies employ now. Most of us game enthusiast work in jobs were we dont have the luxury to not crunch if we are told or need too. If my boss came up to me and said they need something done and I have to put in 50-70 hours a week to get it done I cant go to him and say I dont believe in working that many hours, I'd be let go. Its a job, do your damn job. These game companies cant crunch for a short period of time release the game and cruise its sad. Bungie made Halo 2 basically all over again in 18 months, is that extreme ya but they had to do it.
vote with your wallet then
Originally posted by Vivid VIII:
I think the problem with a lot games now days is this stupid anti crunch motto all these gaming companies employ now. Most of us game enthusiast work in jobs were we dont have the luxury to not crunch if we are told or need too. If my boss came up to me and said they need something done and I have to put in 50-70 hours a week to get it done I cant go to him and say I dont believe in working that many hours, I'd be let go. Its a job, do your damn job. These game companies cant crunch for a short period of time release the game and cruise its sad. Bungie made Halo 2 basically all over again in 18 months, is that extreme ya but they had to do it.

I'd argue that if your boss wants you to put in 50-70 hours, you are employed at the wrong company.
Paul Fisch Mar 10 @ 11:08am 
Originally posted by Vivid VIII:
I think the problem with a lot games now days is this stupid anti crunch motto all these gaming companies employ now. Most of us game enthusiast work in jobs were we dont have the luxury to not crunch if we are told or need too. If my boss came up to me and said they need something done and I have to put in 50-70 hours a week to get it done I cant go to him and say I dont believe in working that many hours, I'd be let go. Its a job, do your damn job. These game companies cant crunch for a short period of time release the game and cruise its sad. Bungie made Halo 2 basically all over again in 18 months, is that extreme ya but they had to do it.

Yeah...if you think we're not in crunch constantly then you are mistaken.
Last edited by Paul Fisch; Mar 10 @ 11:09am
I will also add they do post clips, textual updates, and new features (like the ability to capture/torture/ransom etc) roughly 10-15 times a month, and as for system requirements some baseline ones have been shown on Epic and other Steam key storefronts ♡
Originally posted by Paul Fisch:
Originally posted by Vivid VIII:
I think the problem with a lot games now days is this stupid anti crunch motto all these gaming companies employ now. Most of us game enthusiast work in jobs were we dont have the luxury to not crunch if we are told or need too. If my boss came up to me and said they need something done and I have to put in 50-70 hours a week to get it done I cant go to him and say I dont believe in working that many hours, I'd be let go. Its a job, do your damn job. These game companies cant crunch for a short period of time release the game and cruise its sad. Bungie made Halo 2 basically all over again in 18 months, is that extreme ya but they had to do it.

Yeah...if you think we're not in crunch constantly then you are mistaken.

I think the problem is people being entitled and thinking game devs owe them something special just because the game looks cool.

Please don't burn yourself out for the sake of getting some pixels out "early".
I will get Kingmakers on launch day, and in the meantime I'll replay RR again. Better to let a game be delayed to make it better rather than release a buggy mess before it's ready.
DEMANATI Mar 10 @ 4:48pm 
Originally posted by Paul Fisch:
Originally posted by Vivid VIII:
I think the problem with a lot games now days is this stupid anti crunch motto all these gaming companies employ now. Most of us game enthusiast work in jobs were we dont have the luxury to not crunch if we are told or need too. If my boss came up to me and said they need something done and I have to put in 50-70 hours a week to get it done I cant go to him and say I dont believe in working that many hours, I'd be let go. Its a job, do your damn job. These game companies cant crunch for a short period of time release the game and cruise its sad. Bungie made Halo 2 basically all over again in 18 months, is that extreme ya but they had to do it.

Yeah...if you think we're not in crunch constantly then you are mistaken.
i respect your guy's work and im sure you guys dont like the delays just like us. hopefully everything is going well for you guys or at least you guys figure it out with any further complications
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