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The changed puzzles were... mountaintop (unintended easier solution for a start point, changed so that each start has one endpoint instead of all endpoints always active), trees in the swamp (to make sniping the shortcut panels harder) and some bits of terrain in the second keep puzzle to make its environmental puzzle take the loop-around method to set up. Was anything else changed?
The right sound for the 7th puzzle is 'the rapid whistle'. (In the end, it will make sense.)
EDIT: Ok, that seems to be the 7th one after all.
How is it possible to get trapped there?
In the most harmonic of the three variations, the intervals go like this:
Major second up, Major second down, Perfect octave up.
If you get close enough to the panel, there's only one other interfering sound playing (apart from ambient noise), and that's the bird whistle from the 5th puzzle. So if you can differentiate between these two sounds, then you're good to go.