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The RGB room star line is a tricky one to find, and one of only a few that I needed pencil and paper for.
The desert vault door isn't too bad with one realization about blue squares: that is taught in the swamp. If the blue squares can erase an entire shape, than the shape that encloses the blue and yellow shapes no longer matters.
The underground theater puzzle you mention you have understood- just play around with physical pieces in the required shapes, and try to piece them together. It can be easier to try to figure out which squares can't be part of the final solution- there's no mechanical tricks here.
The shipwreck puzzle is well understood at this point- the actual process of discovering the solution is very difficult but even a partial understanding of the symbols (gleaned from the Jungle) allows finding a solution with minimal difficulty.
Your final statement implies that the rules have changed: they haven't. The real rules seem to be what you think they are, with perhaps a small nuance not quite understood yet. Notably, you have stars correct. The game is very well put together to teach attentive players the rules without a single word, and if a puzzle seems to contradict the rule, then either you're missing something about how to look at the puzzle or your understanding of the rule is flawed. Source: solved every puzzle in the game myself.
The blue squares being too far apart to be used in conjunction with both yellow shapes is a fairly important clue here. Since there are exactly 4 blue squares, it leads to only one approach at a valid solution.
This one is a little tricky but fairly easy compared to the other two you listed. Just keep trying. The symmetry in the puzzle implies the solution will involve symmetry in your line.
Your rules don't seem to be wrong. The way I see it, you've hit a bit of a wall where despite properly understanding the rules you have a handful of puzzles that you haven't been able to solve. I would keep pushing until you eventually get past that wall. I think you will regret giving in at this point. Also know there are a LOT of extra puzzles still left to discover. You've probably seen the one-way doors under the theatre and other locations. Once you push through the wall of solving the puzzles that seem impossible to do you right now and discover how to access more of the game, you will be very happy that you didn't give up. Also, your patience in investigating and properly understanding all of the important rules will be rewarded by a certain challenge. Just keep playing, don't worry if the hours rack up. It's time well spent in my opinion.
P.S. Without spoiling anything, have you found the other type of puzzle in the game besides panel puzzles? If not, you still have a lot to discover!
Somewhere on the island there are other color puzzles that are not solvable directly. Find them first if you haven't already. Small hint: activate all lasers first, then you've definitely solved them. Can't say anything more to not spoil the solution.
Took me long to solve. Had to use pen & paper, unlike most of the puzzles. You need to clearly understand what those blue squares do first. And even when you know all the rules then it won't be easy in any way.
The solution is simple indeed. Dunno what to tell to not spoil it.
I did it with a little trial and error. There are not too many possible solutions if you disregard dots sizes and know all the other rules needed.
The rules are quite simple themselves. Blue squares are more obvious though. Their shape itself is a hint.
Stars are not that obvious, their shape has nothing to do with the rule. I had to redo those basic puzzles in certain area several times until it hit me.
Maybe the treehouse area is an environmental puzzle... I certainly can't figure out how to get into the room with the laser, in spite of having solved all of the panel puzzles I can reach starting from the boat landing. I tried looking for ways to unlock that door from the inside (can't quite get the whole lock in my line of sight) and tried to find a vantage point closer to the door where I could use the remote lock in the fuscia tree from far away, but I couldn't find one.
Thanks to all for the replies.
Hint for treehouse area: some panels have several exit points. This matters.
I went back to the swamp and looked at ALL the puzzles and saw what I apparently had forgotten about blue squares. Feel like I was tricked though, since the puzzles with the blue squares outside the captured area (in their own section, it was either the blue water or the red water) go so quickly compared to the puzzles with the blue squares inside the captured area (in the cyan water, which you do later) - I spent so much more time on those in the cyan water that I managed to forget about the first behavior the game demonstrated. I was able to open the door on the beach after that.
Knowing that I had the rules for stars right freed me from the mental trap I was stuck in. When I went back and noticed the color of the door nearby I realized that wasn't just put there randomly...
That puzzle was vexing, but I for the most part I appreciated the "flawed clues" in the game, like the last apple-in-the-tree series and some of the things going on in the red tree temple.
I think I only have one laser to go, the one in the village. And only one door on the tower left to open. I guess it's less aggravating when you have more puzzles you can go look at. Now I only have a handful so when I get stuck on a puzzle the only way I can get a break from it is to leave the game for a while.
Thanks for the gentle guidance.
In any case, the blue squares don't behave differently depending on which zone they are in and all three swamp stairwell rooms deal with the same concept that builds on itself. I suppose if you spent most of your time in the cyan room and not the other two you might have forgotten the puzzles that had a similar approach as the desert door - namely the 3rd and 4th puzzles in the red room. Anyway, I'm glad you figured it out. Good luck with the rest of the game!