The Witness

The Witness

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Regolith Feb 13, 2021 @ 11:20am
this game sucks
nothing but a fruitless, pretentious time-sink with no incentives.
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Showing 1-15 of 39 comments
Contracrostics Feb 14, 2021 @ 12:58am 
You nasty.
go play DOOM
Citizen Feb 14, 2021 @ 8:36am 
that's ok. it's not for everyone.
I hope you find a game that's fun to you
because that's what games should be

have a good one. - citizen.
ukg.midnight Feb 15, 2021 @ 9:46am 
I have to agree. The puzzles, and I use the term loosely, are just a variant on the same type of puzzles and, with no real clues in sight, it ends up being a lovely looking exploration game with nothing to do but admire the graphics.
deluxeczech Feb 15, 2021 @ 1:44pm 
This game gets more difficult as you play - some of the puzzles are NOT intuitive. You must step back and look at your surrounding (the tree branches, an obstruction overlaying a puzzle). A little frustrating at times, but I like it. Makes you use the gray matter!!
Regolith Feb 15, 2021 @ 1:51pm 
Originally posted by deluxeczech:
This game gets more difficult as you play - some of the puzzles are NOT intuitive. You must step back and look at your surrounding (the tree branches, an obstruction overlaying a puzzle). A little frustrating at times, but I like it. Makes you use the gray matter!!

the puzzles aren't what make it suck, everything else does
Pckables Feb 15, 2021 @ 4:52pm 
Originally posted by ukg.midnight:
The puzzles, and I use the term loosely, are just a variant on the same type of puzzles
That's what a puzzle game IS. You start with a concept and build variants on top of it to increase complexity. Baba is You, Talos Principle, Infinifactory and even Portal do exactly that.
If you want a mixed-bag of completely random puzzle types, you're gonna want to look at Puzzle-adventure games like "Puzzle Agent"

Originally posted by ukg.midnight:
with no real clues in sight
There are always clues, they're just never in text. Sometimes they are somewhere else. Many puzzles require you to come back later after you've learned more about how things work from another area.
You aren't supposed to have the means to solve every puzzle you find on first encounter. Thats why you have an entire island at your disposal, to do something else when you get stuck.

Originally posted by Regolith:
the puzzles aren't what make it suck, everything else does
The puzzles are the entire point of the game. If you were looking for non-puzzle stuff for enjoyment in The Witness, you got the wrong game.
Last edited by Pckables; Feb 15, 2021 @ 5:46pm
Regolith Feb 15, 2021 @ 9:08pm 
Originally posted by Pckables:
Originally posted by Regolith:
the puzzles aren't what make it suck, everything else does
The puzzles are the entire point of the game. If you were looking for non-puzzle stuff for enjoyment in The Witness, you got the wrong game.

then why does the game present it's word as mysterious or whatever. it's ♥♥♥♥♥♥ dumb, it should have had a story but it doesn't lol
Pckables Feb 15, 2021 @ 10:57pm 
Originally posted by Regolith:
Originally posted by Pckables:

The puzzles are the entire point of the game. If you were looking for non-puzzle stuff for enjoyment in The Witness, you got the wrong game.

then why does the game present it's word as mysterious or whatever. it's ♥♥♥♥♥♥ dumb, it should have had a story but it doesn't lol
Dunno, I just took everything at face value and played it like a game without a story. Spent all my focus on solving puzzles. It made things more enjoyable, and the secret ending funnier.
If there is any lore behind the setting, it's not important, so no reason to care about it unless you really want to. It's all about the puzzles.

Edit: Looking at the store page, I do see what you mean in the "About this Game" section. The second paragraph doesn't represent the gameplay of The Witness at all.

You don't remember who you are, and you don't remember how you got here, but there's one thing you can do: explore the island in hope of discovering clues, regaining your memory, and somehow finding your way home.

None of that happens in the game. This entire paragraph is unusually out of place.
Last edited by Pckables; Feb 15, 2021 @ 11:04pm
Corndealer Feb 19, 2021 @ 5:17am 
in a way , games are this 100% of the time, the difference is whether you have fun or not, but the fun itself can be seen as a waste, since it's transient and ever disappearing. existential crisiiiiis
LV Feb 20, 2021 @ 9:41am 
Originally posted by Regolith:
Originally posted by Pckables:

The puzzles are the entire point of the game. If you were looking for non-puzzle stuff for enjoyment in The Witness, you got the wrong game.

then why does the game present it's word as mysterious or whatever. it's ♥♥♥♥♥♥ dumb, it should have had a story but it doesn't lol
Bruh, just google the game before you buy it next time
Johnny Rock Feb 21, 2021 @ 12:23pm 
Originally posted by Regolith:
Originally posted by Pckables:

The puzzles are the entire point of the game. If you were looking for non-puzzle stuff for enjoyment in The Witness, you got the wrong game.

then why does the game present it's word as mysterious or whatever. it's ♥♥♥♥♥♥ dumb, it should have had a story but it doesn't lol
Why should it have one? Because Regolith wants it? The mystery itself is enough for most people to want to continue on. We don't have to be hand held or have the games purpose spoon fed to us.
Regolith Feb 21, 2021 @ 1:54pm 
Originally posted by Johnny Rock:
Originally posted by Regolith:

then why does the game present it's word as mysterious or whatever. it's ♥♥♥♥♥♥ dumb, it should have had a story but it doesn't lol
Why should it have one? Because Regolith wants it? The mystery itself is enough for most people to want to continue on. We don't have to be hand held or have the games purpose spoon fed to us.
it literally describes itself as a mysterious game in the ♥♥♥♥♥♥♥ store page lmao
Regolith Feb 23, 2021 @ 4:10pm 
Originally posted by KELA420:
There are no incentives you say? Isn't a cool looking island filled with puzzles everywhere enough? I'm glad you can't refund the game for playing more than 2 hours (you actually played 30), so you're either a troll or you got frustrated because you couldn't solve a puzzle.

But your opinion doesn't really matter, the ones that really played it we agree that it is a special title and highly recommended for all audiences.
No the puzzles were fine. but it describing itself as more than just a puzzle game is misleading as ♥♥♥♥
Regolith Feb 23, 2021 @ 5:22pm 
Originally posted by KELA420:
Originally posted by Regolith:
No the puzzles were fine. but it describing itself as more than just a puzzle game is misleading as ♥♥♥♥

I think you are just looking for any excuse to defend your comment, clearly you can see on the store page, in the trailers, etc. that it is a puzzle game

ABOUT THIS GAME
You wake up, alone, on a strange island full of puzzles that will challenge and surprise you.

(pay attention) The Witness is a single-player game in an open world with dozens of locations to explore and over 500 puzzles.

"You wake up, alone, on a strange island full of puzzles that will challenge and surprise you.

You don't remember who you are, and you don't remember how you got here, but there's one thing you can do: explore the island in hope of discovering clues, regaining your memory, and somehow finding your way home.

The Witness is a single-player game in an open world with dozens of locations to explore and over 500 puzzles. This game respects you as an intelligent player and it treats your time as precious. There's no filler; each of those puzzles brings its own new idea into the mix. So, this is a game full of ideas."
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