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Steam's 2h refund policy also makes many people quickly judge it without getting too far into it and makes many miss out on things that could have possibly swayed their opinion.
If professional reviewers were given a little more leeway to give some proper hints about the nature of the game that goes beyond the panels and the snaking lines, about the whole bubbling cauldron of mystery and secrets within secrets that exist well outside of those endless puzzle panels, the game I imagine would have both sold better and would have been better accepted by the general audience.
I understand Blow wants to keep this aspect of the game as unspoiled as possible but you need to tell your audience that it IS there. And chances are you will NOT find it within Steam's 2-hour refund window and will not read about it in the review articles.
it chooses the more voted ones... so they are there for that reason
Oh, and can we say that panel puzzles are only the tip of the iceberg?
I'm looking at you, rainy cloud. I knew you where good for something.
The more you wander around the more you'll find. I'm more than happy with the game and I'm glad that it didn't turn into a Myst clone.
Thats true. she'd say "I HATE AMERICA" (Which I dont)
Have you considered the possibility that those reviews... simply don't know what they're talking about?
My thoughts first day I played this game: Really? Just panels?
My thoughts second day I played: I was blind but now I see
The refund window is only two hours and you cannot get the full scope what this game really is from just two hours. Impossible.
Whether you agree or not with their reasons is up to you.
I will watch a playthrgough to see if the puzzles change, and if they do ill definitely give it a try.