The Witness

The Witness

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Kiavik Jan 27, 2016 @ 9:36pm
Strange noises - a bug or a secret?
I was walking near the front castle gate, when suddenly some loud noises of branches snapping started playing. Since I was on the outskirts of the autumn forest, at first I thought it was me causing the noises, but then I noticed they kept playing even after I stopped.
It was kinda creepy actually; it sounded like somebody was following me in the woods...
Anyway, since everything on the island seems deliberately placed to hide secrets, that noise struck me as odd. If you want to check for yourself, get close to this bush on the left side of the castle gate: http://imgur.com/5KTUdkK .
Do you think it's a bug or part of a secret?
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Showing 1-14 of 14 comments
Dr. Sunchips Jan 27, 2016 @ 9:40pm 
I doubt it's a bug. I just checked it out and that's very weird.
genoforprez Jan 27, 2016 @ 9:44pm 
That's just slender man.
Kiavik Jan 28, 2016 @ 4:00am 
I found another "strange sound" location, near this black pillar. If you stand in the exact spot I took this screenshot from : http://i.imgur.com/DELwqpx.jpg you can hear sweeping sounds, like if you clean the floor with a broom. At this point I'm convinced, this has to be some kind of big secret we don't know about.
Last edited by Kiavik; Jan 28, 2016 @ 4:00am
Floyd Feb 22, 2017 @ 1:26am 
I noticed other sounds while roaming around :
- There's of course, the shipreck atmoshpere that sends shivers down my spine, lol.
- At the top of the bell tower in the village, you can hear the bell ringing softly in the distance.
- In the bamboo forest (this one makes me uncomfortable for some reason), there's a dead end with a twisted tree trunk, and if you stand in this area, there's some indefinable sounds that kind of remind me of an helicopter roaring.

Maybe it's just a way to give a certain atomsphere to certain areas, but for a peaceful game that almost never involves other sounds than the nature's, it's intriguing enough to be worth mentionning.
Last edited by Floyd; Feb 22, 2017 @ 1:26am
Nazemec Feb 22, 2017 @ 2:21am 
Originally posted by Floyd !:
I noticed other sounds while roaming around :
- There's of course, the shipreck atmoshpere that sends shivers down my spine, lol.
- At the top of the bell tower in the village, you can hear the bell ringing softly in the distance.
- In the bamboo forest (this one makes me uncomfortable for some reason), there's a dead end with a twisted tree trunk, and if you stand in this area, there's some indefinable sounds that kind of remind me of an helicopter roaring.

Maybe it's just a way to give a certain atomsphere to certain areas, but for a peaceful game that almost never involves other sounds than the nature's, it's intriguing enough to be worth mentionning.
Shipwreck:
Well, actually, it's part of a puzzle. :P

Bell tower:
Seems fitting to me, actually. Especially considering the secret ending which could imply the whole game is a dream.

Bamboo forest:
Sure you're not triggerring some puzzle noise? Or could it be some heavy wind? I'll have to check that one again...


About the red bush in the first post, there is an optical illusion in the "star puzzles" area with red leaves which represent fire. Could be related.
Catgirl Jessica Feb 22, 2017 @ 7:43am 
Originally posted by Nazemec:
Bamboo forest:
Sure you're not triggerring some puzzle noise? Or could it be some heavy wind? I'll have to check that one again...
No, they are referring to the shepard tone in the bamboo jungle when you stand near the twisted tree.
DoomsterEG Feb 22, 2017 @ 9:09am 
To me it very faintly sounds like some old planes. Perhaps WW1/WW2 planes?
pczelda2005 May 12, 2017 @ 12:53am 
There's one sound spot I noticed. If you go on the shipwreck, all the way past the multi-level area and then to the end heading in the drection of the treehouse section, you can hear splashing noises. If you step down by the bush, as far down as you can walk on that part of the ship, it's especially prominent.
symphony Jan 14, 2019 @ 11:02am 
some loud rustling when you walk up to this tree
https://i.imgur.com/eL6uzJT.jpg
Chacal Feb 15, 2019 @ 10:41am 
In the village (hub), after unlocking the door to the building next to the church and going down in tha basement. There is a soundproof room with sound puzzles. Step out into the stairway and you can hear very faint and slow tones in the atmosphere sound. I spent hours trying to hear these sounds and work them into the puzzles . For me this is disappointing because this is an instance of not obeying the game rules.
Jaguario Feb 25, 2019 @ 2:19pm 
Originally posted by Chacal:
In the village (hub), after unlocking the door to the building next to the church and going down in tha basement. There is a soundproof room with sound puzzles. Step out into the stairway and you can hear very faint and slow tones in the atmosphere sound. I spent hours trying to hear these sounds and work them into the puzzles . For me this is disappointing because this is an instance of not obeying the game rules.

There is a hint in that room. most sound puzzles have a nearby speaker the sound is coming from. If you look around the room, you will find a broken speaker. You can infer something about the puzzle from this
Chacal Feb 26, 2019 @ 8:49am 
Yes, I saw this, but I inferred that some natural sound would come from the environment .
pczelda2005 Feb 26, 2019 @ 1:11pm 
Originally posted by Jaguario:
Originally posted by Chacal:
In the village (hub), soundproof room with sound puzzles.

There is a hint in that room. most sound puzzles have a nearby speaker the sound is coming from. If you look around the room, you will find a broken speaker. You can infer something about the puzzle from this

Really? I wasn't able to figure out that hint, I just thought solving it had to do with combining what I'd learned from the 2 sections of sound puzzles, the bird calls that meant how high or low you drew the line, and then the part where the different size hexagons related to how high or low the pitch was. So draw the line so that both puzzles match on pitch was the way I did it, and there are different ways you can solve them to match that. Was the hint far off?
Jaguario Feb 26, 2019 @ 3:14pm 
sound puzzle in silent room The broken speaker means you can choose an arbitrary sequence of sounds as long as both puzzles show same sequence. So you got it right regardless
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Date Posted: Jan 27, 2016 @ 9:36pm
Posts: 14