The Witness

The Witness

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Offshade Jul 3, 2024 @ 4:20pm
Help! Tetris is driving me nuts!
All other puzzles are fine (more or less). But somehow the Tetris puzzles really twist my brain in a not good way.
I just left the jungle and were so euphoric because the sound puzzles were exactly my thing. And then I stumbled into the swamp...
Does anyone have any practical tipps for me on how I can solve these more easily? I know how they work (found that out in the fricking quarry!). It's just... I just can't! It's so infuriating and I feel extremely dumb. My jungle-high is so over. I hate these stupid blocks so passionately. Please. Help.
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Showing 1-7 of 7 comments
matthew Jul 3, 2024 @ 6:41pm 
I hear you. I kinda liked the Swamp and didn't like the Jungle, but I still agree that the Swamp puzzles are extra level of not being able to work it out in your head beyond most of the puzzles that I encountered up to that point.

Personally (using Win 10), I've been making liberal use of Snip & Sketch (which is the upgrade to Snipping Tool) to screenshot the puzzles. The nice thing about the app is that you can draw on top of the image you screenshot with pens, pencils, and highlighters of various colors. This was especially useful in the Swamp, where I needed to draw the shapes directly onto the diagram where I thought they might need to go.
Offshade Jul 4, 2024 @ 12:08am 
This sounds like a really useful tip, thanks!
I will have to see if this works with the snipping tool in Win 11, but if not, I will find another similar solution. Today these little ******* will feel my wrath! ;)
Alcator Jul 7, 2024 @ 2:36pm 
Couple of things:

1. Your objective with the tetris pieces is to create areas encapsulating the tetris pieces so that the PIECES inside each area can be arranged to completely fit the area; if the tetris piece is slightly rotated, then your solution can use any rotation of the piece (but not flipping!), but if it's not rotated, they have to stay in their current orientation.
2. In series of puzzles, such as in the flooded area between the mountain and the treehouse section, the puzzles that are next to each other are trying to teach you some principle. One thing many players forget to do is count how many tiles those tetris pieces have, compared to how many tiles are available in the entire puzzle. Especially when there's many pieces, it may be much easier to solve the 'inverted' puzzle: Delineate the REMAINING area (which won't have any tetris pieces in them). As an example, if the tetris pieces together have 17 tiles and the puzzle is 5x4 (= 20), then it follows that only 3 grid tiles of the puzzle won't be in the 'tetris section'. Most likely candidates are next to the 'exit' edge of the puzzle (where the line has to end) or near the start dot of the puzzle.
3. The Quarry section of the world is locked behind two gates, and one of them requires you to 'swap' the position of the two tetris pieces. Many players back when the game launched were saying this puzzle is impossible to solve, because they didn't fully grasp the RULE for the tetris pieces, thinking that each piece must be surrounded by a line that creates that same shape, and that the shape must contain the puzzle piece -- but that's imperfect understanding of the rule.
Inchworm Brain Jul 21, 2024 @ 12:40am 
I also found the yellow blocks puzzles particularly challenging. My typical solution workflow is as follows:
- Identify potential orientations of blocks
- Identify any connected groups
- Identify if there could be more than one connected group
- ... Profit?

This game can be particularly sneaky in how it connects blocks together. The actual location of a block can be far from where it is positioned on its square

One other thing to consider is that one "group" will always be on the same side of the line. This holds true for many other puzzle rules too.

Hope this helps!
--inch
GaskinZ Jul 24, 2024 @ 5:39pm 
A lot of tetris problems will come down to impossible configurations.

For example, if there's one shape, one of that shape's pieces will be touching that box. This should only leave you with 3-4 configurations. If there's more than one piece, the same principal applies, only now there's the possibility the other piece is part of the shape. This sounds like it'd generate more possibilities, but it's still a very limited set of possibilities.

Don't waste time guessing randomly with the tetris puzzles. Focus only on what's DEFINITIVELY going to happen when you draw their shapes.
Last edited by GaskinZ; Jul 24, 2024 @ 5:39pm
SimicEngineer Aug 10, 2024 @ 3:09pm 
OP, I feel your pain. The problem I have with this game isn't that I don't understand the rules, it's that I'm continually making dumb mistakes with the actual process of drawing the path (often without even realizing it), no matter how much I practice. It's not that I somehow can't learn the shapes and rotations, because I do reasonably well at actual Tetris. It's something about the translation between path and space in a visually "full" field that seems tailor-made to break me.

I wish I had some advice, but for me this wound up being one thing on the pile that convinced me that my brain is simply not built for the particular experience this game is trying to deliver.
I accidentally semi-soft locked myself in the swamp area by somehow accessing the swamp tram without conceptually understanding how the tetris clues work, and now I am stuck in an area with no exits with more tetris-y puzzles that appear to be impossible without having been exposed to them yet. Now I am pretty much forced to look up solutions online rather than just move on to a different area.
Also, I tend to play games with the sound off. So that cost me HOURS of head scratching at some of the puzzles...
Last edited by The Pooz; Apr 2 @ 10:02am
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