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The crux of these are several points.
First, it doesn't matter where the icon in the shape is, it can be on the right or the left or anywhere, as long as the shape is completely closed, which is important!
Secondly, you can combine several of them, and the respective icon doesn't need to be at the place where it could fit, as long as the sum of the spaces and their shape fits like they would be puzzled together. They can't overlap though, and it only counts if the icons are actually inside your shape.
Third, the tilted icon means it can be rotated. That opens up a lot of possibilities especially in combination with other pieces, so you'll have to think.
I still don't really understand, I'm having a hard time picturing this in my head. I do understand what the tilted pieces are for now though which is good to know because I had no idea how I was supposed to deal with that otherwise.
I guess what you're saying is that I don't try to make individual shapes out of these but combine them into one shape and enclose them all in it?
Also, I did spend a lot of time trying to figure these out but after 3 hours all I got for my trouble was a headache.
For example, if you have a tile showing a 2x2 block in the bottom left of a 5x5 grid, you have to enclose a 2x2 block in the bottom left because it needs to encompass the related tile.
If you have two tiles showing 2x2 blocks in the bottom left and right of a 5x5 grid, then you encompass both corners with 2x2 blocks. You don't need to have one big singular shape.
Now say in the middle there is a 3 length (Horizontal) tile and a 2x2 tile. The tile showing the 2x2 tiles does not need to have the 2x2 block on it, the 2x2 block just has to be part of the encompassed shape.
As long as the two types of tetris blocks are touching, you can move and combine them in any way you want and encompess both in one big combined shape, just remember the entire shape has to encompass the tiles that show the pieces.
You can't "circle" blocks though, at least not that I know of, so how do you encluse a shape that isn't on the edges?
Also, I tried this thing from every angle before - it's an old screenshot but I don't have a reason to retake it seeing as I haven't gotten past this. I just can't think of a way to enclose this shape in the middle with the others. http://steamcommunity.com/sharedfiles/filedetails/?id=623295186
With the picture you posted, you combine one of the vertical tetris blocks with the horizontal one in the middle (Shift the horizontal one left or right one space so that they touch) and then the vertical one that isn't connected to another block just can get circled seperately.
Depending on which of the two possible solutions you made, the bridge will make the same shape and move to the corresponding platform.
Remember, just because the shape is in the middle does not mean it has to stay perfectly in the middle. It can still move around a bit.
Ahhhh THANK YOU. I resorted to looking them up and most websites were saying they could all be rotated - so I was getting extremely frustrated seeing more than 1 solution but only 1 actually working. Frustrated enough to not return to the game thinking it was partly "broken".
Also, the tetris icon with two sets of vertical lines has two gaps between the lines, not one. Lots of people have been caught on that.
eg.
[X][ ][ ][X]
[X][ ][ ][X]
not
[X][ ][X]
[X][ ][X]
The audio ones were fine, I personally got to the limit of my capacity at the treehouse ones. I came awfully close to brute-forcing some of them. There were just so many colors and rules.
To be honest, while the treehouse isn't easy, I dont remember getting too frustrated with the color puzzles. I do remember it trying to trick me a lot and having to walk away and come back once.
I am the kind of person who loves music or sound puzzles so I am really interested to find these audio puzzles and see if I can do them.
So maybe peoples perception of how these work is thrown because not all possible solutions are working.