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Pressing escape will pause the game. But there is nothing creeping around planning to kill you. So nothing's going to come out and attack you while you're stood still.
Four keys to walk, mouse to look and turn, a way to focus so you can solve puzzle boards. I think that's it.
The screenshot function isn't part of the game. It's part of Steam and works with every game you play while Steam is running (except a few which override it).
In almost all cases, if you get a big buzz out of solving a particular puzzleboard then you can reset it and solve it again, perhaps trying a different solution. Solving a puzzleboard doesn't lock it in the solved position. (Though it may make a door swing open meaning you can no longer get to the puzzle to reset it.)
The lack of being able to save a game and come back to it is, for me, a total no-no. Even when I quit a game it doesn't always seem to save it. I've just loaded an old save by accident and it has now wiped my current status. So I either have to start from that game or give up completely. A waste of good money that could have been spent on beer.
That just protects rom bruteforcing.
I've never had problem with that. Every time I enter the game I return to the exast state when I left. IIRC the only exceptions are game endings.
Well of course, loading any of those older autosaves reverts game to the state when it was done.
I can only guess that author deliberately omited manual save option to prevent puzzle bruteforcing.
Comments about sound puzzles worry me - does this mean I have to have the sound switched on when I'm playing?
There is one sequence of puzzles which appear to have no clues if you have sound turned off. You will need to turn on sound to solve them. Some of these puzzles have obvious loudspeakers next to them. But not all of them.
I find my play now is often get to a puzzle that I can't solve - totally stumped - so I take a screenshot, and exit the game and give it time. Before I start up the game again (sometimes only a short while later, sometimes days later) I'll look at that screenshot (and screenshots of previous puzzles to freshen myself on the rules) and try to work it out. Sometimes it just takes a bit of time away of a puzzle to let my mind work on it in the background. Sometimes it required going to different part of the map when I really have no idea what is going on. I had a section the other day where I only vaguely was understanding the rules (in the rock sorting building), but was bumping my way through until it all starting coming together.
But yeah, I have alot of puzzles I'm totally stumped on right now. I just kindof keep going arouind the map until find something that works, or until I get a new perspective/idea on an old one. I think the game is probably smarter than me, but I keep going back and gradually make a bit of progress. I've probably been playing for over 2 months now off and on and still have a lot to finish - so I don't know if I'll make it to the end or not - so yeah, it's slow going but keeps me from getting too frustrated with it.
But yes, don't try to solve the game by solving every puzzleboard in the order you encounter them. That's not going to work on Witness Island. If you're stumped in place try somewhere else.
I can't work out how to post a screen shot! I uploaded it using F12 but there doesn't seem to be a button to create an URL from it.
Can you see why I'm confused?