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Honestly, they removed some of the best levels IMO. Not every level needs to progress the story anyway, the meat of the game is the game itself - by this logic all levels of games like Doom would need to go, since you don't have any story progression in them, you just play them.
I think they removed half of the levels because there's been complaints that the game is a bit too long. But they approached this in the most idiotic way possible. Often exciting or interesting levels are removed and more boring and repetitive ones are left. Not to mention the actual freaking story progression that was indeed in a lot of the removed levels. My advice? Just buy this game on GoG and play "rune gold" instead of "rune classic". "Rune Classic" is a garbage edition of the game, with half the game missing and some super annoying new enemies that don't even fit the setting.
Cool your jets, I'm not attempting to spread false information. I haven't played the original Rune in years, so I am recalling old information (that is simply bound to be a little foggy.) However, after reading your reply you appear to be relying on personal opinion and less on facts.
There is a large difference between a cutscene, and a level that contains mobs, objectives, items, etc. Was removing those cutscenes right? No. But if the level containing those cutscenes were dull then simply move the cutscenes in a certain area of the currently existing maps. Will it be awkward? yes, but which would you rather have?
Doom was a game released in 1993...Rune was released in 2001. The best they could probably do in 1993 is create an 8-bit slide show.
Back in my day, you didn't get a story within the game. You would however get a summery behind the box or within the manual. Although that's not entirely true, Marathon had terminals you could access that would explain the plot to you piece by piece. But that is only because cutscenes were demanding at the time.
The statement that the levels they cut were far from filler is as close to fact as it is possible. It's not something objective anyway, but I absolutely can't see anyone thinking that the levels that made it are much more interesting than the cut ones, because I have replayed the Gold version recently and am doing it again right now for an LP, keeping careful track of which levels were cut, and I can safely say that the cut levels contain some of the most interesting stuff in Rune.
There is not a level in the full game that I would call filler, some just change the pace a little bit, but that is good in a game anyway. They really just cut half the levels without care or thought.
All the levels contain mobs and items, and random events happen in all the levels, including the cut ones. There's no real "objectives" in this game, though - just get through the levels, killing everything in your way.
The levels that were cut are not any more dull than the ones left - in fact, in many cases it's quite the opposite: for example, the most boring level of Hel is left perfectly intact, while a pretty, frantic and just all around interesting level is cut.
They did not move any important plot cutscenes either. They simply removed them with the levels they were in.
Yet they didn't do even that for Doom, because they understood a core principle of a good game: it's a game first and a storytelling medium second. Rune isn't a story-heavy game, its meat is gameplay, and even still, the cut levels contain both interesting gameplay AND the majority of the game's story.
Really, there is no overstressing this. They did an all-around terrible job with the Classic version, and there is no good reason anyone should ever play it over Gold unless you actually hate the game and want it to be over faster. Even the gold version isn't that long of a game. There's just enough to immerse yourself in every environment. Unless you're a little kid like I was my first times through the game, lost in every second room and unable to beat most enemies without quicksave abuse, the game will last you a good while but will not overstay its welcome. It's an enjoyable experience throughout, with raw action, amazing atmosphere, pleasant old-school graphics and interesting environments to explore (yes, actually explore). Just because some impatient people complained back in the day doesn't mean anyone should play a version that is only a half of the true game (plus some terrible new enemies). You'd be doing yourself and the game a disservice.
I'm only passionate about this subject because I freaking love the game, and people saying that the classic version is an improvement makes my blood almost boil, since for an old fan it's a downgrade in every conceivable aspect (well, maybe apart from a SINGLE aspect of the controls: in the classic version Ragnar will pull out his weapon automatically after jumping off ropes and such, in the old version you have to pull it manually after that, or coming out of water, or such things. That's literally the only real improvement in the classic version).
Once again, everything you are stating is simply your bias opinion, it isn't fact.
You're treating it as if Rune Classic burned an entire town and sexually assaulted everyone in it...In other words you are being overly dramatic.
"Yet they didn't do even that for Doom, because they understood a core principle of a good game: it's a game first and a storytelling medium second. Rune isn't a story-heavy game, its meat is gameplay, and even still, the cut levels contain both interesting gameplay AND the majority of the game's story."
Basically what you just said was: "Games don't need story but games need story! duh hur" If your main concern is gameplay, then why the ♥♥♥♥ are you complaining about missing cutscenes?! God, people on the internet...Where the hell did we go wrong? Don't even bother responding to me kid, you make my head hurt.
Once again, there is no possible "fact" here. At least I know what I'm talking about, unlike a certain someone who admits that he doesn't remember the real game at all and yet still happily tells people that half of it was filler. If you got nothing better to say, go play the original game with the cut levels and decide for yourself whether they are "filler". If you don't have any idea what you're talking about (as it seems like), stop attempting to appear intelligent by dismissing my posts.
Trust me , I modded this game to be played Coop. I know every map like the back of my hand.
Half of the levels are missing? Is this true?
I bought this thinking this is basically a "port" version of the original Rune+HoV to Steam that support new systems.
Are you telling me it won't be the exact same game and have levels and cutscenes removed????
How come no one ever bothered mentioning this? Not on the game description nor in the many 98% positive reviews?!
How much exactly?
I wanted to replay this game - but now seems I might have a 'dead game'on Steam.. can't even refund it since it's last the 14 day time...
How do I buy Rune Gold?
http://forums.steampowered.com/forums/showthread.php?t=2753315
In case you want to play the original non-steam version of the game, hit me up.
So, I discovered that Rune Classic on GOG actually comes with RUNE GOLD.
Unlike Steam's..
So I am assuming the best way to play Rune, as it was meant to be played, is buying it from GOG, right?
(Hoping the original Gold version doesn't havs Resolution or FPS lock. Guess not)
Rune Gold is better than Rune Classic, no question - but in Rune Classic you get some new monsters as far as I know.
Oh hey, some random dumb ass on the internet necroed a thread and responded to a 3 year old comment.
I'd give you a medal, but I gave them all to the world's best autistic fidget spinners.