The Great War: Western Front™

The Great War: Western Front™

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GuanYu Apr 3, 2023 @ 9:03am
tank traps and anti tank trenches
were these prevalent in WW1? something to negate the mobility of tanks would be cool (even if very costly in terms of supply).
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Showing 1-4 of 4 comments
Yuithgf Apr 3, 2023 @ 9:04am 
Tank traps not much, anti tank ditches were used by the germans in 1918, The brits even modified some mark 5 tanks to make em ultra long as a counter to them. Looks a little funny
Darth Glorious Apr 3, 2023 @ 9:05am 
Some late tech trenches can only be crossed by British or German tank
Hexagoros Apr 3, 2023 @ 9:19am 
Tank performance I feel is all over the place.

Sometimes Tanks feel like unstoppable death machines, other times I feel like they underperform wildly.

When (heavily) micromanaged, you can (literally) destroy the AI's entire side of the map with just two-three tanks and some artillery. That really is just too OP. I don't care if it's historical or not, it's OP.

Then the AI uses their tanks, and I feel like the AI would have been better off investing in planes or siege artillery. Drop some light arty, utilize some planes, or even just answer with your own tanks, and you can easily pop a half dozen enemy tanks at minimal cost.

I 'want' to say the devs should nerf Tank speed, but then the AI's tanks would be even less effective.

So, I don't know what the answer is.
Last edited by Hexagoros; Apr 3, 2023 @ 9:28am
Yuithgf Apr 3, 2023 @ 9:23am 
Answer is, nerf speed and make the AI smarter.
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Date Posted: Apr 3, 2023 @ 9:03am
Posts: 4