The Great War: Western Front™

The Great War: Western Front™

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DeepPoseidon Mar 31, 2023 @ 11:24pm
Siege Barrage
They don't last too long especially for "days" it should be done by seconds 6 days of barrage should = 60 seconds of barrage considering how much supply they take up just feels way too short in it's current length would like it to go longer.
Last edited by DeepPoseidon; Mar 31, 2023 @ 11:28pm
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Showing 1-6 of 6 comments
puree Apr 1, 2023 @ 3:18am 
I'm not sure what you mean, siege is meant to happen before the battle start, I mean you see the animations etc and destruction as you start, and it all resolves correct in the first few seconds. The effect for the supply usage is correct, and has no relevance to the time it show it being resolved?
DeepPoseidon Apr 1, 2023 @ 3:24am 
Originally posted by puree:
I'm not sure what you mean, siege is meant to happen before the battle start, I mean you see the animations etc and destruction as you start, and it all resolves correct in the first few seconds. The effect for the supply usage is correct, and has no relevance to the time it show it being resolved?
Yeah the only time we get to see it is maybe 5 seconds beforehand so I purpose making 1 day 10 seconds 2 days 20 seconds or artillery because who doesn't like artillery that's what we all play this for. IMO the barrage should go for longer because it's nice to watch and it actually hurts the infantry in the trenches before the battle so 60 seconds for 6 days should almost if not kill them all.
Last edited by DeepPoseidon; Apr 1, 2023 @ 3:26am
puree Apr 1, 2023 @ 3:44am 
For myself, I'd rather not watch it - there is enough delays in the game as is, loading screens, etc. I just want to start the battle and get on with it. At the moment it ends just as my balloons rise, which is a good timing for myself.

6 days will not kill all of the infantry, and if all we are talking about is how long you want to watch it then that doesn't affect anything. As it stands siege artillery is already rather good, 5 siege guns at 10 days, with boosted destruction and cheaper shells kills tons, as is.

Also don't forget the enemy is demoralised the whole battle after that, the more days you have the more the morale is permanently reduced. Siege artillery is pretty darn good. But I have no great desire to watch it for 100 seconds.
DeepPoseidon Apr 1, 2023 @ 3:59am 
Originally posted by puree:
For myself, I'd rather not watch it - there is enough delays in the game as is, loading screens, etc. I just want to start the battle and get on with it. At the moment it ends just as my balloons rise, which is a good timing for myself.

6 days will not kill all of the infantry, and if all we are talking about is how long you want to watch it then that doesn't affect anything. As it stands siege artillery is already rather good, 5 siege guns at 10 days, with boosted destruction and cheaper shells kills tons, as is.

Also don't forget the enemy is demoralised the whole battle after that, the more days you have the more the morale is permanently reduced. Siege artillery is pretty darn good. But I have no great desire to watch it for 100 seconds.
1 minute seconds out of 20 minutes won't really hurt. This is WW1 artillery is the centre piece of the war there is lack of it unless you're fire the guns yourself.
zulu354 Apr 1, 2023 @ 4:04am 
Originally posted by DeepPoseidon:
[...]6 days should almost if not kill them all.

The British fighting at Somme may tell other stories...
puree Apr 1, 2023 @ 4:06am 
1 minute seconds out of 20 minutes won't really hurt. This is WW1 artillery is the centre piece of the war there is lack of it unless you're fire the guns yourself.

you are entitled to your opinion obviously, but I I can assure you it would hurt my enjoyment. I don't want to wait that long for my pre game artillery to tell me what it did. I just want it to tell me what it did and then let me play. I have no desire to wait for no reason over many battles per campaign. I was constantly launching 10 day siege strikes yesterday, that is close to 2 minutes for your suggestion, and as my games often finish in about 15 minutes that is way over 10% extra. Over the battles I fought yesterday that would have added probably 20-30 minutes to the campaign - no I don't want to spend an extra 20-30 minutes per campaign watch artillery animations.

I mean if it was something you could switch on as you set it the fair enough, just default to 'no' but then you can watch your animation.
Last edited by puree; Apr 1, 2023 @ 4:07am
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Date Posted: Mar 31, 2023 @ 11:24pm
Posts: 6