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What sense does this make to be able to drain their tickets so early on?
The gameplay is good, now if only the devs would actually let us play.
+Things like too easy encirclements and poor strategic map prioritization by the AI - leaving understacked hexes for the player to get easy victories from.
The AI doesn't have some rubberband ability to recover from losing that national will, so the game is basically won. Maybe the Americans/eastern front German divisions showing up could greatly boost (to a bigger extent than for the player) the AI national will.
This.
Won my first campaign in the first 8 hours or so, already, with at least 1 of those hours being mostly checking what units do, what the techs are, etc.
Early great victories come out of nowhere. I go to start a battle I expect will be a tough-fought win for me, and auto-resolve says it's a great victory. Or I grimly hold on in a defensive battle with inferior forces but knock out a couple of enemy tanks that YOLO into my still relatively healthy line at the end.
And right, part of it is also wildly under-manned hexes. There will be a doom stack in one part of the map, and then I get 3-4 easy great victories against spots that have a single unit in them.
I like that the CPU doesn't have a rubber-banding cheat or bonus for National Will... it would turn the CPU opponent into a bullet sponge and a huge grind if it just got magic National Will every turn.
But the balance is the problem, I think, because suppression is the same for every arty strike it looks like. After I discovered this, I just spammed light arty in tactical battles and suppressed whole trench lines.
Light Arty is ridiculously OP in this... it completely shuts-down any ranged attack from any unit other than tanks. If it did less suppression, it would drastically change things up, but suppression looks to be all-or-nothing in this, meaning that Light Arty, with its wider AoE and cheaper cost, actually is way better than Heavy Arty in almost every way (outside of killing MG nests and helping against enemy tanks).