The Great War: Western Front™

The Great War: Western Front™

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Kimbo Apr 7, 2023 @ 1:29pm
20 min timer?
Why make a game where both sides create massive trench fortified positions but only give each side 20 minuets to attack? The AI can't even fully attack my trenches in 20 minuets even when they have their unlimited supply/gold for all the arty and infantry
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Showing 16-23 of 23 comments
HistoryPlayer Apr 8, 2023 @ 10:42pm 
I have a question... historical battles also have 20 min limit?
holy-death Apr 8, 2023 @ 11:09pm 
Originally posted by HistoryPlayer:
I have a question... historical battles also have 20 min limit?
No, they have different time limits, but they do have time limits. For example, in the battle for Verdun you have 6 minutes to capture point C as your first objective of the battle. If you fail to do that, the battle ends.
G-Man Apr 10, 2023 @ 9:12pm 
Theres been a few battles when I was close to getting everything but time ran out. Its frustrating bc I expected more single long drawn out battles VS many :ironcross:quicker repetitive short battles
Lord Kragan Apr 11, 2023 @ 12:23am 
Originally posted by Ulrich:
I would like to see 30 min.

I mean, that's more or less the time you have. Time stops as you start capturing.
LordAtrox Apr 11, 2023 @ 3:01am 
Originally posted by Hexagoros:
This debate is why Total War has optional battle timers.

Once size does NOT fit all, as this discussion proves.

Exactly. I would suggest a pre-campaign option for battle duration.
Arkanor Apr 11, 2023 @ 9:40am 
Battle timer is useful so I'd like to at least have the choice to leave it on.

Played a fight on Verdun where AI literally sat and barraged my frontline for 15 minutes before calling a ceasefire, I'd like to at least keep the hard cap on my time wasted during a battle like that.
Last edited by Arkanor; Apr 11, 2023 @ 9:40am
Timmer120 Apr 11, 2023 @ 9:52am 
Originally posted by PussNuggets:
while i see the point of having a batle timer i do wish that it was at least a little longer. maybe 30 minutes? the 20 minutes allocated feels very short and feels like you dont get enough time to pull out a well thought attack. makes you feel like you get two good attempts at pushing and if you fail to push after that reinforcing takes some time so youre chances at winning a good push against super fortified enemies by 10 minutes left just can feel damn near impossible.

Something I've found useful, and has won me a few Great Victorys as opposed to Major Victories is that the timer stops when a point is contested, so if used right, where you are taking advantage of the capture timer to continue the assault as opposed to consolidating around the captured point(it matters little if the AI does a Hard Counter-Attack, in fact if they start re-capturing the point, that gives you more time to bust open the heavily fortified bits of their line) and in this way I've had battles where I had ~30-35 minutes




Originally posted by Meow wow:
How about remove the timer and when the AI gets all their troops KILLED they stay dead?
To be fair, each Corps is dedicating 5K men, which isn't a corps-that's just a single division of that corps to an attack, so even if a Corps' full forces were wiped out that would still mean the rest of the Corps is still intact(and that probably is the logic behind the reason why Corps stay at full strength when attacked from multiple directions as well)




Originally posted by Arkanor:
Battle timer is useful so I'd like to at least have the choice to leave it on.

Played a fight on Verdun where AI literally sat and barraged my frontline for 15 minutes before calling a ceasefire, I'd like to at least keep the hard cap on my time wasted during a battle like that.

I guess that's why you should build bunkers in major defensive areas, so you don't have to worry about large attrition during enemy pre-battle bombardment and rush your dudes back out when the enemy is actually doing their assault
HengerR Apr 11, 2023 @ 9:54am 
That timer MUST be made either optional or outright removed. This is war and not a football match...
Just imagine this situation playing out in either high commands:
Colonel to General: General we almost achieved total victory. One more push with some of the available reserves and the enemy is defeated.
General to Colonel: It is too late Colonel. My watch shows that the battle lasted 19 minutes and 44 seconds. Order the the troops to retreat to their original positions in 16 seconds. We'll try again next month.
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Date Posted: Apr 7, 2023 @ 1:29pm
Posts: 23