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Laporkan kesalahan penerjemahan
You need it long enough, and fairly straightish (don't make very sharp bends), to max the no. of 'habitat tiles' around it. Do NOT put river right on the edge of your map, it needs to be surrounded all round with habitats.
If you're not doing this, then that is a place to start, anyway :-)
(or longer than 24, iif you want - but then it's a tradeoff against other uses of free cells, for potenial 12-cell habitats with 3 alike animals, so you may need to do some thinking about that as you get into the late-game for your map)
I guess you're aware (?) that you can extend an already laid river by adding on a new piece of river from the last river cell.
Yes?
Or also by joining another bit of river into it - in which case it has to join somewhere upriver from the last river cell. I
n Savannah a river doesn't have to start on a mountain, but can start anywhere. But you still have to keep in mind that it must move forwards either on the same level or to a level further down - it cannot go uphill.
Best of luck with it :-)
Thanks again!
My comments were primarily for getting higher points in the small map in Savannah.
There I tend to go for just one long fairly straight river, unless I'm really unlucky with one of the map pieces. It means having to build the river length in sections, so I have dry/rained-on tiles to build the dry-tree habitats on, before putting down too much river and blocking those cells from being used for 'dry' habitats. (as you may have noticed, the habitat tiles for those has to be put down first, and the river afterwards, as the dry habitat tiles can't be put down on dark green (lake- or river-watered) cells.)
For the medium sized map, I usually go for one long river too, but generally make my map slight fatter at least at one end, to fit in a 6-lake as soon as possible.
For the large map, I usually try to make one long river too, but occasionally with a second branch at one end to make up the necessary total length for the quest card, as my experience is that it's necessary to make that map fairly broad and connected, or else it's impossible to fit in the Wonders. And there, like @senor... says above, you need to keep in mind where to place your wetlands Wonder. I try to start planning around that one at least by midway on my map, while some of the other wonders are a lot easier to squeeze in somewhere, like the mountain one, or, of course, the grassland one.
But for the big map in Savannah, it's a bit of a balance too, between planning out shapes ('holes') that you can place Wonders into later, but not planning too far ahead either and leaving too many holes early on - because you need to make enough points out of your early map pieces to get more tiles and move ahead on your map.
The whole game is about tradeoffs, really :-)
Makes it easier to get a feel for what can fit where on your map.
But, of course, that might be just a personal idiosyncracy my end.
( I've always found rotational and 3D puzzles difficult (and, yeah, always hated Rubik's cube and suchlike...))
I've also a couple of times got some quite good points out of a river more than 24 long, if in the end-game I'm very unlucky with available animals to make 3-different animals habitats. (This maybe most relevant for the medium Savannah map).
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(and - not to brag, but to put in context - : I'm in the top 10 on the leaderboards on all these (so far!), so, at least for me, these approaches work. But sure, likely there will be different strategies that all lead to good points and that suit different people's instincts in different ways)
I've definitely been pretty unlucky with my animal combinations for savannah late game, which I'm not sure if it's just an issue of how I'm prioritizing getting points or the RNG being a little less kind than continental, but it's been consistently the thing that *feels* like its preventing me from getting to the next point threshold.
I find the RNG to be much the same between the 3 biomes, but I guess it evens out (statistically) over time. So since I've done a lot of maps it might feel 'fairer' to me, than if you haven't done that many yet and have been just a bit unlucky in your first ones.
So far I found the Savannah hardest at first, but it's now my favourite :-)
So that you keep in mind which hab.types only have 3 animal types to choose from, but others have 4 to choose from, so you can keep your available hab type cards and available animal cards reasonably balanced as you go along.
But, yes, the RNG will not give you 'the same' mix of animals for each playthrough, so don't expect it! You have to keep a check on what you've got and alternative uses along the way (and then in the last 5 minutes the game will sometimes throw you LOTS of some animal you've been pining for throughout and had to manage without, lol)
and the Marine is something different again, new rules, new tactics... Have fun!