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Relatar um problema com a tradução
DisableINTZ=0
PreserveDepthBuffer=0
PreserveDepthBufferIndex=0
UseAspectRatioHeuristics=1
[GENERAL]
ClockFormat=0
CurrentPresetPath=
EffectSearchPaths=.\reshade-shaders\Shaders,.\reshade-shaders\Shaders\qUINT
FPSPosition=1
NewVariableUI=0
NoDebugInfo=0
NoFontScaling=1
NoReloadOnInit=0
PerformanceMode=0
PreprocessorDefinitions=RESHADE_DEPTH_LINEARIZATION_FAR_PLANE=1000.0,RESHADE_DEPTH_INPUT_IS_UPSIDE_DOWN=0,RESHADE_DEPTH_INPUT_IS_REVERSED=0,RESHADE_DEPTH_INPUT_IS_LOGARITHMIC=0
PresetTransitionDelay=1000
SaveWindowState=0
ScreenshotFormat=1
ScreenshotIncludePreset=0
ScreenshotPath=
ScreenshotSaveBefore=0
ScreenshotSaveUI=0
ShowClock=0
ShowFPS=0
ShowFrameTime=0
ShowScreenshotMessage=1
TextureSearchPaths=.\reshade-shaders\Textures
TutorialProgress=4
[INPUT]
ForceShortcutModifiers=1
InputProcessing=2
KeyEffects=107,0,0,0
KeyMenu=36,0,0,0
KeyNextPreset=0,0,0,0
KeyPreviousPreset=0,0,0,0
KeyReload=0,0,0,0
KeyScreenshot=44,0,0,0
[STYLE]
Alpha=1.000000
ChildRounding=0.000000
ColFPSText=1.000000,1.000000,0.784314,1.000000
EditorFont=
EditorFontSize=13
EditorStyleIndex=0
Font=
FontSize=13
FPSScale=1.000000
FrameRounding=0.000000
GrabRounding=0.000000
PopupRounding=0.000000
ScrollbarRounding=0.000000
StyleIndex=2
TabRounding=4.000000
WindowRounding=0.00000
I would stick with dgVoodo2+ReShade combo on dx11 for better performance and game fixes applied.
Yes, there will be no depth buffer access but I'm ok with it. Most of my shader effects don't need it anyway.
I also installed https://www.moddb.com/mods/fear-complete-edition
For the mod to works you need to change in option particles bouncing and body ... to medium. If you don't do that the game crashes and the saves randomly don't work.
I tried install dgvoodoo and run in dx11 mode but the text is unreadible, all buggy.
https://www.pcgamingwiki.com/wiki/F.E.A.R.#Small_subtitles
Anyway, game now works and looks great.
Some texture pack for F.E.A.R would be great!
Or it could be because of widescreen resolution as the game doesn't support it well. I play in 4:3 ratio (1600x1200)
https://www.youtube.com/watch?v=2e9C7SnTMzM
https://www.youtube.com/watch?v=dacRIlPUwiQ
Thus I think that is that MOD you installed causes those corrupted texts you are experiencing.
I use the latest 0.13 version.
Here is my RTGI settings:
[qUINT_rtgi.fx]
RT_AO_AMOUNT=3.000000
RT_BACKFACE_MIRROR=0
RT_DEBUG_VIEW=0
RT_FADE_DEPTH=0.500000,1.000000
RT_HIGHP_LIGHT_SPREAD=1
RT_IL_AMOUNT=5.000000
RT_IL_BOUNCE_WEIGHT=0.120000
RT_RAY_AMOUNT=8
RT_RAY_STEPS=16
RT_ROUGHNESS=1.000000
RT_SAMPLE_RADIUS=8.000000
RT_SPECULAR=1.000000
RT_Z_THICKNESS=0.120000
SKY_COLOR=1.000000,0.000000,0.000000
SKY_COLOR_AMBIENT_MIX=0.200000
SKY_COLOR_AMT=4.000000