F.E.A.R.

F.E.A.R.

Alpharius Apr 6, 2020 @ 10:41pm
Want to make a mod, need help.
The SDK I downloaded doesn't like my Steam version of 1.08. Get some stupid error.

How are people making mods for this?

Cheers
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Showing 1-7 of 7 comments
Mark!! Apr 8, 2020 @ 8:21am 
Well you need the latest sdk with the fears source code which can be found here https://fear-combat.nl/FEAR-Public-Tools.html

This version works great with steam and has a runtime game folder which is a copy of the full game to make changes too which is modding of course.
and it has the source code which you will need these things to compile the source code.

1. visual studio 2003 edition
2. a copy of the source code
3. latest directx sdk

How to compile the source code?

1. load the solution up in visual studio 2003
2. go to the settings and choose build source code batch option
3. batch compile set to release mod to compile the source on release
4. after that it should compile your source code perfect.

How to add your compiled modded binaries in the game to see the changes made

1. make a arch00 file
2. add the modded binaries and files folder ext inside of the arch00 you created
3. save it
4. go to the main game folder on steam
5. choose the file called default.archcfg
6. edit with notepad
7. add your arch00 file name inside of the default.archcfg file
8. and save it
9. make your own archcfg file for your mod
10. edit in notepad
11. add your arch00 file name in your archcfg file
12. make sure you also add all the other arch00 files that
came with the mod if not you will have a broken game.

13. how to load your mod into fear successfully

1. load up notepad
2. make a batch file
3. add these lines of text in it

@echo off

start /B FEAR.exe -archcfg FearExtremeMod_V1.1.archcfg

my mod I am working on is named FearExtremeMod_V1.1 you name yours
what your archcfg file was not mine okay.

4. save the batch file like this

.bat extension

5. after this double click on your batch file and the game should load up
with your mod you should get on the bottom right corner of the screen the name of your mod
if it loaded successfully.

Hope this helped you out on making your first mod.
I know it is overwhelming or may be or not to you but keep trying
and good luck making something awesome for the community.

Have fun!
Alpharius Apr 8, 2020 @ 8:30am 
I'll give it a go soon. Thanks for taking the time to explain the process.
Mark!! Apr 8, 2020 @ 10:14am 
Originally posted by Warsmith:
I'll give it a go soon. Thanks for taking the time to explain the process.

No problem any questions feel free to ask!
Alpharius Apr 8, 2020 @ 11:12am 
Where does one get a copy of the Source code?
Mark!! Apr 8, 2020 @ 11:44am 
Originally posted by Warsmith:
Where does one get a copy of the Source code?

its in with the public tools v2 along with the tools you need to edit maps create effects or model work ext.
Alpharius Apr 8, 2020 @ 11:52am 
Thanks mate
For Visual studio 2003, will this do? Microsoft® Visual Studio® .NET™ 2003 Service Pack 1
http://www.microsoft.com/en-gb/download/details.aspx?id=703

I've just added you as a friend, if you accept i will be asking you lots of questions :)
I need to tweak about 6 things which will make the game cool, methinks.
Last edited by Alpharius; Apr 8, 2020 @ 11:57am
Bluebeak Apr 14, 2020 @ 3:15am 
Originally posted by Warsmith:
The SDK I downloaded doesn't like my Steam version of 1.08. Get some stupid error.

How are people making mods for this?

Cheers
I recommend using the FEAR combat sdk not the original one from the game as it doesn't work with the Steam release. Due to requiring a CD Rom image.

https://www.moddb.com/games/fear/downloads/fear-public-tools-v2

I've also written tutorials on modding FEAR so if you need help let me know
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Date Posted: Apr 6, 2020 @ 10:41pm
Posts: 7