Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
http://youtu.be/c563frrNxHQ
The problem in the video you posted is more directly related to the HID compliant device bug. So yes, without disabling those HID compliant devices or installng the .DLL file I listed above, you WILL experience a slow framerate in FEAR (and other lithtech engine games) locked to about 30-45 fps. This issue has been well documented and fixed by FEAR players way smarter than I :P
The issue I was having was less to do with slow framerate and more to do with constant stuttering and mirco stuttering before scripted events (like scare sequences) or when combat gets really crazy.
https://www.youtube.com/watch?v=9BGQwbL4Hkw
The only thing which bothers me is that harsh lag while creating a checkpoint save.
Game is located on my SSD, similar as my whole Steam folder.
So I am unsure why this lag happens as normally it's an indication that something except the video is written onto my HDD.
Simply as recording a 4K video takes a lot of capazity and then writing something different onto the same drive might produce a lag.
But I am totally unsure why this happens as the checkpoint save shouldn't be written onto the HDD but my SSD (where I also find it when I look for the save).
The frame time also seems a bit odd, which probably is because of the higher frames I play during recording. So 60 FPS is actually a downgrade to how I actually play the game, which results in some frames being seen longer than others.
Addition:
Anyways, it seems I somehow ♥♥♥♥♥♥ up the dynamic shadows.
Guess I am gonna restart, since I don't want to record the game without that feature. Maybe the fault is using AA. Gonna recheck today and start from scratch.
Shouldn't take that long getting back to the point I am right now.
Addition:
Just restarted.
Looks A LOT better now. :D
https://www.youtube.com/watch?v=LpnrekIHQQw