Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
We appreciate your patience while the fix is being worked on.
And 5840 x 1080 is way too zoomed in :)
If you describe your intended player viewport vertically, then every 1440 monitor will have the same camera view of the truck, and different monitors will see more or less on each side of the truck.
If you describe your intended player viewport horizontally, then every 1440 monitor will move the camera closer or further away to show the same amount of view to the sides of the truck, at the expense of the vertical view. The virtual camera that gives you the viewport is physically closer to the truck than it should be.
There is an FOV slider, but that's not actually a fix because it's essentially changing the lens on the virtual camera to be more of a "GoPro" type wide angle lens, that introduces image distortion that you wouldn't have if the virtual camera were the same distance from the truck at 1440x5160 as it is at 1440x2160.
Any ETA on this? Looks like last patch did not fix.