RoadCraft

RoadCraft

View Stats:
Roadcraft vs Construction Simulator ?
Can you help me to make a choice ?
Thanks.
Originally posted by Kashra Fall:
Construction simulator has you doing similar things roadcraft does, but with variants on building houses and fixing pipes in holes. It automates a good portion of it once you get to a specific % to avoid the tedium of getting that last 0.1% etc, so it's generous and lenient.

You'll spend your time craning objects into places and getting in and out of the vehicles to activate different modes and utilities. Once done, you can either drive them back, or fast travel in them to put them away/refuel or fix them.

Roadcraft is a mixture of the systems of their previous games (OFf roading/getting stuck in terrain.) mixed with crafting roads to make terrain easier to manage and fixing up towns after disasters, running electricity, fixing pipes, cleaning up things etc.

Both have similarities, but they are entirely different in scope/design.
< >
Showing 1-7 of 7 comments
Its pretty much in the game names.

If you want to construct buildings and spend hours transporting materials and craning. get construction.
If you want to get stuck and build custom roads everywhere. Get roadcraft.
I bought Snowrunner with all dlcs a few days ago on game launch. :steamhappy:
The author of this thread has indicated that this post answers the original topic.
Kashra Fall May 22 @ 6:09am 
Construction simulator has you doing similar things roadcraft does, but with variants on building houses and fixing pipes in holes. It automates a good portion of it once you get to a specific % to avoid the tedium of getting that last 0.1% etc, so it's generous and lenient.

You'll spend your time craning objects into places and getting in and out of the vehicles to activate different modes and utilities. Once done, you can either drive them back, or fast travel in them to put them away/refuel or fix them.

Roadcraft is a mixture of the systems of their previous games (OFf roading/getting stuck in terrain.) mixed with crafting roads to make terrain easier to manage and fixing up towns after disasters, running electricity, fixing pipes, cleaning up things etc.

Both have similarities, but they are entirely different in scope/design.
Deckard May 22 @ 6:14am 
Thank you :steamthumbsup:
Thanks for making me discovering Construction Simulator
Deckard May 22 @ 6:55am 
Originally posted by Geek In Peace:
Thanks for making me discovering Construction Simulator

You're welcome.
mike059 May 30 @ 3:45am 
What exists in Construction Simulator and what I miss most in Roadcraft are excavators. You can't dig everywhere in Construction Simulator, but not at all in Roadcraft.
It would be a real step forward in Roadcraft to be able to dig the ground.
< >
Showing 1-7 of 7 comments
Per page: 1530 50