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That said, it being easy for certain builds isn't really a good argument. It just means that both those builds and the bosses are overpowered. The entire game is a bit too easy to break and I've only failed once per difficulty or less.
if the difficulty curve was linear the last bosses would be trivial
the only downside with things as they are is that yes, there is a small corner of the game where you do need a relatively good build to succeed.