Enotria: The Last Song

Enotria: The Last Song

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Royal May 24, 2024 @ 6:51pm
The double halberd combat rift in the 3rd area sucks
I'm convinced the two guys was an accident. Because this is just such horrible design.
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Showing 1-6 of 6 comments
ToctheYounger May 24, 2024 @ 7:14pm 
hah i feel it took me forever to get past them. Basically i had wait for when they double attack the same at same time and counter with great sword heavy attack then dodge while attacked separately. then eventually beat them.
Royal May 24, 2024 @ 7:34pm 
Originally posted by ToctheYounger:
hah i feel it took me forever to get past them. Basically i had wait for when they double attack the same at same time and counter with great sword heavy attack then dodge while attacked separately. then eventually beat them.
It's so frustrating, what were they thinking???
jab. May 24, 2024 @ 9:18pm 
does anyone else think that these guys have way too much health?? the large enemies and even curtis are spongey as ♥♥♥♥
Royal May 24, 2024 @ 9:43pm 
Originally posted by jqcob:
does anyone else think that these guys have way too much health?? the large enemies and even curtis are spongey as ♥♥♥♥
yeah everything after curtis so far feels WAY too tanky
Makina Icyterror May 24, 2024 @ 11:08pm 
Lot of baiting and parry until one of them is down. It's the small locked room and bad camera issue that make the whole fight harder than it suppose to be.

Make sure you max out your favourite weapon for more damage.
Ponyra May 25, 2024 @ 5:02am 
Yeah, it's the same ♥♥♥♥♥♥ design as the double bosses in the endgame of Nioh 1.
"Put two enemies that are clearly not designed to be fought together in a small arena and see what happens".

Awful way to create """difficulty""". You are not really playing the game, you essentially just have to run around in a circle hoping to not get hit and stunlock to death, then do a single attack when they happen to be both recovering.
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Showing 1-6 of 6 comments
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Date Posted: May 24, 2024 @ 6:51pm
Posts: 6