Shadow of the Depth

Shadow of the Depth

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AcidSweat Apr 18, 2024 @ 1:42pm
It felt like a mobile game
Also this caùera angle is very uncomfortable.
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Showing 1-6 of 6 comments
DuZki Apr 19, 2024 @ 3:59pm 
cool
BlackjackGT Apr 19, 2024 @ 7:11pm 
Although I found the demo comfortable/fun to play, I will say I think the "Hotline Miami" viewpoint makes it challenging at times to recognize that something in the environment is damaging to us. I think it's easier to "see" something is sharp and damaging to us in an isometric game, but when it's top-down absolute, I think I it can be a little confusing that some little thing is a "spike" that's going to damage us, for example.
Last edited by BlackjackGT; Apr 19, 2024 @ 7:12pm
glenn3e Apr 19, 2024 @ 7:28pm 
Originally posted by BlackjackGT:
Although I found the demo comfortable/fun to play, I will say I think the "Hotline Miami" viewpoint makes it challenging at times to recognize that something in the environment is damaging to us. I think it's easier to "see" something is sharp and damaging to us in an isometric game, but when it's top-down absolute, I think I it can be a little confusing that some little thing is a "spike" that's going to damage us, for example.

Nah, Devil Slayer Raksasi does it fine.
Demiurge Apr 22, 2024 @ 8:28am 
top down = poop
ChotAp Apr 22, 2024 @ 8:35am 
Originally posted by Demiurge:
top down = poop

Thank you for your brillant scientific analisys.
Shoah Kahn Apr 25, 2024 @ 12:46am 
It's better than a mobile game (especially if it has co-op)... But, the top-down view is annoyingly restrictive, and the kind of play perspective they once used because of hardware deficiencies.
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Showing 1-6 of 6 comments
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