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If that doesn't help, make sure that Vertical Sync is turned on in the game options. You can have Steam or something else display your frame rate, to see if it matches the rate that's shown in the game options.
For some reason, having V-Sync turned off can interfere with how some objects in this game interact. The most common symptom seems to be problems controlling the RC car, but it can cause other problems, and I think one or two people said that enabling V-Sync fixed a game crash.
Some information might help.
Do you get an error message?
Some system spec's (CPU, GPU, OS, etc.) might help. If nothing else, we may find that you have something in common that might help isolate the problem.
If you happen to have an integrated GPU and a separate GPU card, you could try to make sure that the game is using the card.
And if you happen to have multiple monitors, try turning off the "extra" monitors. This game does not handle multiple monitors well (or at all). There are a number of topics here about that, including the latest one below, where the OP said that turning off the extra monitors and enabling V-Sync seemed to have fixed his problem:
https://steamcommunity.com/app/21000/discussions/0/6679490060451294674/
Try this:
https://steamcommunity.com/app/21000/discussions/0/3203744275137784234/#c3203744275137912807
If you can't turn on the V-Sync option in the game, your video card drivers are probably overriding the game setting.
It will depend on your drivers. The AMD Radeon drivers have a "wait for vertical refresh" (ie. V-Sync) option that can be set to disable it for everything. They also have an Enhanced Sync option that replaces the regular V-Sync, and turning that on can cause problems in this game.
I imagine that the NVidia, and maybe Intel, drivers have something similar, but I haven't used those, so I can't really help with them.
If you want to check to see if V-Sync is on, you can have Steam or something else display the frame rate while playing, and see if it matches the rate shown in the game settings.
Were those other Lego games newer than this one? If so, maybe they're just better at handling more "complicated" systems. IAC, this game just doesn't like a high refresh rate (that can break various things in the game), and, based on posts here, it also doesn't handle multiple monitors (and maybe "unusual" resolutions) well. I doubt that that's going to change unless they decide to do a "remaster" kind of thing, with an updated engine.
And your RAM isn't an issue, unless 64 GB is somehow "too much" for the game (which wouldn't completely shock me at this point). I've only got 16 GB (haven't bothered to upgrade, because I don't need more at this point) and the game runs fine for me (as long as V-Sync is on).