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Aswell as that PC games (at least in PC genres like FPSs and RTSs and possibly RPGs) shoulden't have splitscreen for the same reasons why consoles shoulden't have multiplayer, both LAN (or as they call it "system link") or online simply because they're designed arround the idea of a small group of friends dueling it out (or working togeather) in the living room.
Oh god that sounds kinda wrong.
With Valve's push into the lounge room it only makes even more sense these days to bring back split screen to PC.
I dont own a console (no want for one) and have a beastly HTPC (in addition to my main PC) connected to my 70' TV running XBMC with Steam's big picture mode added to it. Why do I add this info, as I use it daily - all my TV viewing is done via the HTPC and at a click of a button I have Steam so effectively a "console" experience.
I own several split screen games and play them with my mates when they are over but our choice of games are so limited.
This whole old misconception that PC gamers are loners sitting in a room by themselves and only play with other people via LAN or internet are so outdated.
Its frustrating that you see so many games on slower weaker consoles offer split screen but then remove it for PC... WHY? - just leave it in there FFS!. Give us the choice to play split screen. If PC gamers like yourself dont want to then thats ok, just dont use it. But developers should atleast give us a choice.
If that were the case the KB+M would be at a disadvantage (due to it being so awkward). Everyone would be using controllers. I dont even have a KB+M connected to my HTPC!, its all done via blutooth remote and Xbox controllers.
If your argument is about online play, at the end of the day if you choose to go online using a controller in an FPS - as you can do right this moment, remind you. Then you should know that you are at a disadvantage.
Also i don't see why you would want to go online with a controller. at least in an FPS.
Maybie in a shooter as casual as CoD but even then it would at a little bit of a chalange to the game because aiming would be fiddly.
Aimbots? when did I ever bring that up. What did anything you just say in your last post have to do with the argument for or against split screen gaming on PC?
***UNLESS*** As I was saying earlier, to reply to your silly argument that split screen for PC is no good as one person will be using KB+M while others will be using controllers and thus will have the upperhand. Well yeah duh! no $hit, but only if you lot were playing at a desk.
But if bothered to read, you would see that I was speaking of while you were on the couch playing on the TV.
Here's an idea, go lug your PC to your TV and try and play an FPS or any game for that matter with KB+M in your lap while sitting back on a couch.
Have no issues with debating with you but not if you dont even bother giving an intelligent argument which starts at actually reading what the other person said first!
Also aim assist is just another way of saying aimbot.
Alright let me tell you what it is.
Basically it's an interactive streaming function built into Steam, it works really well. At least on the offical Steam games. I have tried it on two shortcuts. There has been some noticeable lag but nothing that doesn't make the game unplayable.
In House Streaming (aswell as being able to play high damand games on a low-end PC asuming you have a dedicated gaming PC running them) can be used to play LAN-style local multiplayer (and possibly online if they let us use it outside our LANs.)
If your going to say "In house streaming" then you actually need to add more to it than that. How the hell im I or anyone else supposed to follow what you are trying to say when all you say is "In House Streaming"?
In House Streaming by default mutes the audio output device on the streaming PC but you can reactivate it. Another downside is there might be a bit of lag to the client PC. So it's probably a good idea to make the PC the controller users are playing on host because well.. they need all the help they can get.