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We had a bug like this months ago and it was fixed, and haven't gotten an issue until you mention it about the exact thing we had.
Some technical aspect in the full version will always be transferred to the demo, other than content which will never be in the demo (Unless it was allowed anyway).
So whatever happened in the demo, should happen in the full version.
But don't take this the wrong way, at the least the game is still in Early Access, there's still time to ironing out some stuff and that includes fixing bugs (Everyday dev always check the bug report and quickly fix it, which is why we often getting undocumented bugfix update lol).
It would indeed be awesome if you could find a way to replicate this.
We have like dozens of players who play this game each day and it’s been a very very stable experience in recent times, so I hope I can convince you to try again!
Also, I’m not sure what progress you mean. If you mean like the sword, that is for sure part of the save game, and that is saved locally before entering a dungeon? So when you reopened the game that sword was gone?
I have demo players in the Discord and they all report that the save progress is working fine! Did you by chance play the game without being Steam being open in the background? Like, DRM free?
Do you by chance remember which version you played?
And in case you can replicate the door bug, posting a screenshot would be great!
You were actually extremely unlucky lol, it was a super rare edge case for this bug to happen.
Luckily someone else found it today and reported it on our Discord!
I see you bought it! Glad we could help. Probably wan't to lock this thread now.