vivid/stasis

vivid/stasis

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(Kinda FCP2 spoilers) Final boss is unstable af
I'm marking this as spoilers just in case, but the very final boss of the game is so unstable. It somehow was fine on first play, but every attempt to play it afterwards has resulted in a crash: when starting the song, at random points, at the very end, you name it. Some bugfixing patches have been announced on the discord server but this hasn't been adressed specifically (from what I've seen) so I just wanted to know if it's happening to more people or my pc is just stupid
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from what I've seen (based on the crash log), the crash happens near the very end in rhythm play because it checks for a value that probably isn't initialised unless you play story
the easiest workaround i've tried is starting up the final boss in the story, then exiting out manually so that the value exists and then can correctly be called in rhythm play
as for the shatter chart I have no idea but they'll both probably be fixed in a future patch
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