Supreme Ruler 2030

Supreme Ruler 2030

View Stats:
estudi18 May 5, 2024 @ 1:49pm
Some technologies don't do nothing
Hi team.
Still there are some tech improvements (as far as I could have gone), that are not implemented yet. For example, loitering munitions and winged glide bombs are not adding improved stats to the affected units...
I don't know if you have received these kind of reports, but are very awful, in the mean that they cost a lot of time to develop, and after that time invested in them, nothing...
Thanks a lot for keeping this game updated and running.
I'm running the latest fasttrack.
< >
Showing 1-8 of 8 comments
yasserhamedo69 May 5, 2024 @ 2:42pm 
i have reported that before specially winged glide bomb . we are waiting the next update .
Chris-BattleGoat  [developer] May 5, 2024 @ 7:14pm 
This is actually incorrect. There are a number of units in the game which have a value of unituptech2=1895 (Loitering Munitions) such as 705 ATF Dingo. If you research 1895 it will increase the stats of 705. Same with 2028 Winged Glide Bombs, it affects a number of interceptors and multirole aircraft such as 11259 F-22D Raptor.

What is missing and what we are working on is better feedback when techs affect only certain unit types. This is a new system for SR2030. We've also added about 200 new techs in the last few months provided from community feedback, sometimes updating the units to use those techs takes more time.
estudi18 May 6, 2024 @ 12:42pm 
Originally posted by Chris-BattleGoat:
This is actually incorrect. There are a number of units in the game which have a value of unituptech2=1895 (Loitering Munitions) such as 705 ATF Dingo. If you research 1895 it will increase the stats of 705. Same with 2028 Winged Glide Bombs, it affects a number of interceptors and multirole aircraft such as 11259 F-22D Raptor.

What is missing and what we are working on is better feedback when techs affect only certain unit types. This is a new system for SR2030. We've also added about 200 new techs in the last few months provided from community feedback, sometimes updating the units to use those techs takes more time.

I've written the report, assuring that those two specific techs were affecting my desired units. In these two cases, ASCOD II IFV, and Eurofighter II/F35 units respectively.

They are affected by those two techs, but once researched, their stats remained the same as before.

That is the point I'm asking for. I know this system is a first timer in SR series, but still needs working... I'm not criticizing. Only reporting a bug I've found...
Chris-BattleGoat  [developer] May 6, 2024 @ 1:57pm 
Originally posted by estudi18:
...They are affected by those two techs, but once researched, their stats remained the same as before...
The issue we're working on is that the stats change in the system, but the user interface fails to show the new values. There is an open ticket for this, we'll be actively working on this for a future update.
estudi18 May 7, 2024 @ 2:15am 
Originally posted by Chris-BattleGoat:
Originally posted by estudi18:
...They are affected by those two techs, but once researched, their stats remained the same as before...
The issue we're working on is that the stats change in the system, but the user interface fails to show the new values. There is an open ticket for this, we'll be actively working on this for a future update.

Thank you team. Nice to hear that.
estudi18 Jun 4, 2024 @ 3:06pm 
Originally posted by Chris-BattleGoat:
Originally posted by estudi18:
...They are affected by those two techs, but once researched, their stats remained the same as before...
The issue we're working on is that the stats change in the system, but the user interface fails to show the new values. There is an open ticket for this, we'll be actively working on this for a future update.
Dear team.

Is this fixed yet?

Thanks!
Chris-BattleGoat  [developer] Jun 4, 2024 @ 5:59pm 
Not yet. Some design work and UI review work has begun, but it's not all implemented yet.
estudi18 Jun 7, 2024 @ 6:59am 
Originally posted by Chris-BattleGoat:
Not yet. Some design work and UI review work has begun, but it's not all implemented yet.
Thank you.
< >
Showing 1-8 of 8 comments
Per page: 1530 50

Date Posted: May 5, 2024 @ 1:49pm
Posts: 8