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If you've played Mass Effect 2, picture something like how the major maps there work (Citadel, Omega, Illium, etc) , only you visit them in strict sequence instead of being able to travel freely between. Or like Seattle and Hengsha in Deus Ex: HR, only if you only ever went on to a new map instead of revisiting those maps.
On the TVTropes scale, it'd be a 4:
http://tvtropes.org/pmwiki/pmwiki.php/Main/SlidingScaleOfLinearityVsOpenness