Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
rook always on
the two best potions apart from that are white raffards with the correct alchemy perks and thunderbolt
you can use what you find, you should only brew those 3 potions, the rest is pretty much a waste of resources, you'd rather stack on bombs (damage and stun ones, i.e. grapeshot and zerrikanian sun)
at the start you want to ignore potions with more than 25 tox, because the "low quality potions" have less/no downsides and are quite potent for their cost
[s]So it takes 2 of each thing, right? But it looks like it ate 8 of each item. I put cortinarius in both slots and suddenly have 8 less...? I don't have enough mandrake for this and will have to reload because it either just ♥♥♥♥♥♥ my inventory or there's this really weird bug, because I got it to make 1 potion from only using up 2 of something iirc. There's no tooltip or item description that tells you about this.[/s]
https://gamefaqs.gamespot.com/boards/997903-the-witcher-2-assassins-of-kings/63327668
thunderbolt is glitched. I was wondering if that's the case knowing CDPR and wondering how they managed to ♥♥♥♥ up crafting an inventory item like that, which sure enough after taking one look at how it suddenly has two of each item, it introduces a bug.