The Witcher 2: Assassins of Kings Enhanced Edition

The Witcher 2: Assassins of Kings Enhanced Edition

Tiny Trees Jun 14, 2015 @ 6:27pm
Stuck in tutorial.
I got to the point where it tells you to level up. I think what happened was I have one talent point to spend, and I did. I used it on hardiness and it now glows.

However when I return to the training game the message is still there to Enter Character Panel and spen all talent points. Clearly I can't move on until I do.

Have to admint this all a bit more comlicated than I hoped.
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Showing 1-13 of 13 comments
Spore Jun 14, 2015 @ 7:06pm 
You must also use a mutagen to mutate a skill. It's not a bug in the game but in the translation.
vixvixtrix Jun 14, 2015 @ 7:22pm 
neee
Tiny Trees Jun 14, 2015 @ 7:22pm 
I watched the tutorial on youtube and saw a mutagen needed to be added.

In the game there was no indication of how, but it did say add a mutagen to a path. Didn't say why, what for, or how. Anyway I found that pressing 'enter' on an upgrade that had a little hole in it, worked.

Very unintuitive.

The whole tutorial was really tricky to follow. I had to play it a second time, because I quit in frustration the first time, at the levelling up. I still find all the things you have to do, to be too tricky. I think it's a very comlicated game to operate.

I was perplexed by the meditate and choose potions before battle. I fugured drink a potion in battle. Doesn't work. Got hammered, and the game recommended I play on easy.

I think I am going to hate it. However they say W2 and W3 are similar. I may weel have done myself a favour. Otherwise I could have spent £30 on W3, found it complicated and been just a little angry. Either way I think W2 will tell me some of how W3 is.
Last edited by Tiny Trees; Jun 14, 2015 @ 8:41pm
CrackeR Jun 14, 2015 @ 8:32pm 
Yep all the talents that have the lil hole can be mutated :)
adnoam Jun 14, 2015 @ 11:56pm 
If you get frustrated by the tutorial (totally understandable), here's my advice:

Skip the tutorial. It's not needed.

The prologue of the game itself acts as a tutorial. If you pay attention to the on screen explanations you should be fine. It won't handhold you and show you how to use all the game mechanics one by one, but you can figure the more complex of those as you go along.

(The tutorial was added in a late patch - it wasn't there originally).

If you already have the game, why not try this (skipping the tutorial) before quitting for good?
Tiny Trees Jun 15, 2015 @ 2:18am 
Thank you. I moved onto the game. I think it's OK so far. It's kind of fun overall anyway.

I have the (Steam) manual and I think I'll have a look at that. Something I was puzzling over last was that Q is for using sign. Not sure about all those. I thought 5, 6, 7, 8, and 9 were those, followed by R.

I do think the tutorial does too much too fast. It would be better introducing stuff gradually over a first chapter. I ended up doing the tutorial twice, and I still don't get it all.

I think the combat in the opening of the game is probably easiest, but I find it's going quite well.

Surprising just how much graphics power it needs to run everything maxed out. I imagine W3 needs a huge graphics card set up.

(I had also bought The Witcher. I actually bought that ages ago but was busy with Skyrim. However I didn't like the combat in that.)
Last edited by Tiny Trees; Jun 15, 2015 @ 9:07am
adnoam Jun 15, 2015 @ 2:31am 
Q is to cast the currently selected sign. R is to use the currently selected item (such as a bomb or a trap, etc.).

Pressing CTRL brings up the quick menu where you can select the active sign/item (and also to meditate).

Shortcut keys are used to quickly cast the sign of your choice, inc which case you don't need to use Q. It's just the Q is usually very easy to press quickly in combat. You can rebind these shortcut keys if you prefer a different layout (I use 1-5 for the signs, as it's more accessible in combat).
Tiny Trees Jun 15, 2015 @ 9:22am 
@adnoam, that is precisely the way it needs explaining in the game. After having checked the controls in the menu I was thinking Q (cast sign) might be for that.
Do yourself a favor and just skip the tutorial.
Dex Jun 15, 2015 @ 7:43pm 
The tutorial turned me off of the game completely for months. I just now came back to try to play through the game again. It was one of the worst things they could have added to the game. Despite all the praises people give this developer, they're no where near blizzard, riot or well, any AAA company status when it comes to polish.
Zoffix Znet Apr 3, 2016 @ 4:44pm 
Originally posted by Spore:
You must also use a mutagen to mutate a skill.

Well.. how the hell do you use a mutagen to mutate a skill?
Zoffix Znet Apr 3, 2016 @ 4:56pm 
Originally posted by Zoffix Znet:
Originally posted by Spore:
You must also use a mutagen to mutate a skill.

Well.. how the hell do you use a mutagen to mutate a skill?

Never mind. Screw the dumb tutorial.
kazereal Feb 21, 2020 @ 6:55pm 
Originally posted by Seven Stars:
I watched the tutorial on youtube and saw a mutagen needed to be added.

In the game there was no indication of how, but it did say add a mutagen to a path. Didn't say why, what for, or how. Anyway I found that pressing 'enter' on an upgrade that had a little hole in it, worked.

Thanks for pointing that out.

In case anyone else is wondering, the talent is "fortitude" (upper right corner of the tree) and pressing enter opens the place where the mutagen can be applied.

Maybe that clarifies it for anyone else looking at it.
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Date Posted: Jun 14, 2015 @ 6:27pm
Posts: 13