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There are people confirming that the game CAN run well at high settings on NViDA blob GTX 660 Ti:
http://www.phoronix.com/forums/showthread.php?100647-The-Witcher-2-Officially-Released-For-Linux&p=418768#post418768
or
"fps is between 40-60 for me. 1920x1080, all highest, ubersampling disabled, vsync disabled, bloom off (i dont like bloom)
FX8320 @ 4,2Ghz, GTX 660TI, 16GB DDR3 @ 1866mhz, Arch Linux 64bit, Nvidia 337.19"
Even on open source driver RadeonSI with hd 7790 it is confirmed running acceptable on low settings on latest code:
https://www.youtube.com/watch?v=yvIT2NLQ1KU
or
"On AMD graphics I get *playable* fps by using the oibaf ppa for open-source radeon graphics."
does anyone know the "code" to start it from a terminal to get output / logs?
Crash at this moment: http://youtu.be/CAz8GKisJh0?t=24m36s
Crash when I try to open arena from main menu.
Ubuntu 14.04, radeon r9 270, mesa 10.1
Don't lose your hope linux gamers.
Vendor: GenuineIntel
CPU Family: 0x6
CPU Model: 0x3c
CPU Stepping: 0x3
CPU Type: 0x0
Speed: 3400 Mhz
4 logical processors
2 physical processors
HyperThreading: Supported
FCMOV: Supported
SSE2: Supported
SSE3: Supported
SSSE3: Supported
SSE4a: Unsupported
SSE41: Supported
SSE42: Supported
Network Information:
Network Speed:
Operating System Version:
Debian GNU/Linux unstable (sid) (64 bit)
Kernel Name: Linux
Kernel Version: 3.13.5-ck1
X Server Vendor: The X.Org Foundation
X Server Release: 11501000
X Window Manager: KWin
Steam Runtime Version: steam-runtime-release_2014-04-15
Video Card:
Driver: NVIDIA Corporation GeForce GTX 760/PCIe/SSE2
Driver Version: 4.4.0 NVIDIA 337.19
OpenGL Version: 4.4
Desktop Color Depth: 24 bits per pixel
Monitor Refresh Rate: 59 Hz
VendorID: 0x10de
DeviceID: 0x1187
Number of Monitors: 1
Number of Logical Video Cards: 1
Primary Display Resolution: 1920 x 1080
Desktop Resolution: 1920 x 1080
Primary Display Size: 20,91" x 11,77" (23,98" diag)
53,1cm x 29,9cm (60,9cm diag)
Primary Bus: PCI Express 16x
Primary VRAM: 2048 MB
Supported MSAA Modes: 2x 4x 8x 16x
Sound card:
Audio device: Realtek ALC892
Memory:
RAM: 7920 Mb
Miscellaneous:
UI Language: English
LANG: es_ES.UTF-8
Microphone: Not set
Total Hard Disk Space Available: 501403 Mb
Largest Free Hard Disk Block: 99713 Mb
Settings on high, playing with x360 controller using the User.ini workaround posted in another thread. It works flawlessly at 1920x1080, although with some fps hiccups, nothing to worry really. I have only played the tutorial, but not entirely.
Found the fix on my own :
I've got to add LC_ALL=C %command% launch option and everything is fine.
Well I've got pretty good performance with all maxed out apart from ubersampling and vsync.
Still, I think performance could be much better...
System :
Intel Core i7 4770 @3.5Ghz
nVidia GTX 660 2Gb
16Gb RAM DDR3
Arch Linux, nvidia 337.19, linux kernel 3.14.4, GNOME 3.12.2
http://www.reddit.com/r/linux_gaming/comments/26aajz/the_witcher_2_for_linux_performance_report_thread/
I don't know if it's on par with Windows as I don't have a Windows install, but I've got the feeling that it's more playable now...
Could someone try these options and tell us?
P.S. Also I tried disabling a lot of GPU-heavy option and nothing changes the framerate, which is weird... is it the way multithreading is managed that makes a bottleneck?
There is no multithreading, that's why it runs so bad.
Well then they definitely need to do a proper one, and everything would be fine :-)
It must also be the port's biggest shortcoming compared to Wine.
However I use the port and I'm quite happy it happened, just needs some tweaking.
P.S. : Isn't there a way to manually thread a task? Didn't find anything on Google...