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Any form of AA is really all that would apply. Ubersampling is the best, but also most demanding form of AA there is.
Most people would prefer to turn ubersampling off before turning down any other settings though.
Is the improvement in quality worth keeping Ubersampling and turning off the other forms of AA? I hear I can get an upwards of 100 frames if I simply turn Ubersampling off.
All it is is supersampling-AA taken to an absurd level that I would consider redundant. (I think its 4xSSaa + some other things?)
You'd be better off forcing a reasonable level of Supersampling in the NVControl Panel if you really don't want to use the Witcher's default aa.
Ubersampling is basically just SSAA. Not SSAO as many people confuse it with. Super Sampling Anti Aliasing is very demanding and is basically the equivilent of playing your game at 2x or 4x the resolution of your monitor.
Have you tried increasing the Texture Memory Budget in the config folder? On the highest in game setting it only allows 600MB by default. I increased mine to 2048MB out of my available 4096MB & now Ubersampling doesn't seem to cause any spikes in performance for me anymore. I suggest not using more than half of what your card has available because other parts of the game need some of your VRAM as well (about another 800MB worth). If you have 3072MB available try changing the memory budget to 1536MB. That should help.