Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Modding is easy. Just download and install mod manager from Nexus. If you will have any trouble come back to me.
can you still earn achievements if u use mods?
That's completely valid argument - if you don't like certain part of the game and there is a possibility to change it why not right? As I said on Nexus there are lot of different mods including combat and dice poker as well. The only downside is that usually after install mods you need to start new game (although it's not always necessary) - but in mod description there should be info about that.
Good luck and enjoy the game :)
i'm seeing that the unresponsive controls is a problem for many on internet forums and the FCR mod isn't for most.
total shame. i thought this enhanced edition would have solved.
thank you for the modding info tho. will def attempt at some point and probably on other games as well.
I beat the original Witcher on the highest difficulty. It was clunky, but it worked, though I ended up easily cheesing the game half-way through thanks to Igni upgrades making the later half of the game trivial.
The Witcher 2 is more fluid in control, and let the battles don't progress as fluidly. A lot of the game more or less requires that you cheese you way through, relying on counters to kill humans, yrden to kill monsters that are at all challenging (often trivializing them), and just hoping you know the patterns for key bosses before you go into them.
Letho was definitely the hardest fight, with many other fights being nearly as difficult, but having ways to deal with them. I still haven't found a way to really make the Letho fight any easier, other than just getting lucky and playing his attack patterns. I played keep away as much as I could and just went for light attacks leaping into his back when he would do a melee attack.
i read somewhere that if u tell iorveth you'll meet him later u can actually potion up... (even tho i had potions rolling when i left with iorveth... guess that didn't work lol)
idk. i had an easy time with witcher 1 back when it was relevant and witcher 3 was also easy.. my plan was to go back to withcer 2 for the lore then play witcher 3 again in death march.
I also had potions prepped for the fight, the conversation before the fight happens removed them all, taking too long while I was actually going through the dialogue to see the story.
The combat in TW2 is ok, and for any of the bossfights there is at least one (relatively) simple solution.
Playing on "normal", Geralt is able to control Letho with his Aard (out of the box is sufficient):
https://www.youtube.com/watch?v=juMEEvPQ9Rs
On higher difficulty levels this leads to a longer fight, and if you want to avoid it, you should use Yrden - after welcoming Letho with an Aard to prevent him from casting Quen:
https://www.youtube.com/watch?v=S1z-RAPuYMc
Letho looks like a complete fool - and the fight (in Dark Mode) is over in half a minute.
Don't forget: As soon as Geralt says: "You should have surrendered as you could" (Letho has about 45% of his LPs) the fight is over but not the dialogue. Geralt should get into safety, fighting any longer is counterproductive.
But I think your problem is another one: What about your specs and resolution?
I had a similar problem two GPUs before. Does your GPU meet the recommended (not the minimum!!!) conditions?
There's a simple solution: After watching the introducing scenes several times you take the gloves off and interrupt any video by two Rclicks and any dialogue line by Lclicks into the screen. And if you do it like in the two videos above you can have both: The conversation and the successful combat.
as for the computer i just built a brand new one with 1080 ti, 16gb memory, i5 6700k, and a 4k monitor.
i think i actualyl got to the part where they had a long dialogue and i did not get out of the way and ended up dying..
so i'll keep plugging away until i get it.. if i don't, i'll back out and craft armor and weapons before going in or something....
i felt one more good attempt woudl have downed him last night (was getting late tho).
i still have the issue with unresponsiveness a little. i am learning to manage it better tho you almost have to wait one to two full seconds between animations to cast a sign. and if u get knocked down with aard, i noticed i have to get up and then actually roll to a new location and then wait one second before casting otherwise it doesn't work.
but i'm getting a feel for it. and i think i can do it.
what i wound up doign was just keeping quenn up and keeping distance until his quenn wore off.. then you can kind of abuse the mechanics a little bit. i found that i could keep rolling to his back side and he'd lunge forward and i'd get a free right click and roll instantly and he'd just keep lunging forward...got to do that maybe 3-4 times.. and then i took your advice and stopped trying to fight once the dialogue started...and profit.
As far as combat, the only tweak I've made is a mod that changes the "roll" Geralt does into a standing spin / piroette (sp?). The combat is definitely goofy - if it bugs you, just play it on easy.
Targeting was sometimes difficult to turn on, as it's automatic and sometimes the game would refuse to pick any targets at all, despite me using the target cycle button or moving the mouse around to get a target.
This led to another problem, which was that enemies seems to not take any damage, or minimal damage, if you aren't targeting them. I think the "hit multiple enemies" perk helps with that issue... but I never maxed it out, so many times I was doing minimal damage thanks to the targeting system being wonky, even if there was only one target.
Later into the game, literally everyone and everything blocks constantly, and I didn't come across any guard breakers other than signs, which only stop them for a split second before they immediately begin blocking again. At most I could only get 1-2 strikes in on most enemies before being forced back into waiting for counters or waiting for stamina to let me use Aard or Igni just to strike 1 or 2 times again.
Otherwise... I kind of liked the combat? But it wasn't fun to deal with so much blocking without much to counter blocking, especially against shield users.
that letho fight was harder than anything in wticher 1 and 3 on normal...i was planning on doing witcher 3 on deathmarch next because i dominated that game so hard on normal...i really felt like this game deserved a second chance based off of how much i enjoyed the first and third installments