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On your desktop, right-click and go to Nvidia Control Panel if you have nvidia.
Program Settings, Select iw6mp64_ship.exe
Change the following settings:
FXAA - OFF
AA Gamma Correction - OFF
Max Pre-Rendered Frames - 1 (Some guys reported that 2 also works fine)
Multi Display - Single Display Performance Mode
Power Management - Prefer Max Performance - I think this is the critical one...
Threaded Optimization - ON
Vertical Sync - ON
It does not fix the cutscene lag, as reported by almost everyone. This seems to be that the cutscenes are playing at the same time the levels are loading; this in turn loads the CPU to 100%, causing the lag. Aparently they are working on a fix. Even with all video settings maxed, the game itself runs fine for me and the CPU is only maxing to 60%. When they release a fix the loads the cutscene separately from the next level, it will fix this problem, I wager.
Worked for me changing sound cuality!! =) Thanks
When running Fullscreen mode, with Vsync ON (or off, for that matter), it's a stuttery mess with constant frame drops, like in this video:
https://www.youtube.com/watch?v=UhqpE8BHsPo
In Windowed Borderless, that same scene is a perfectly smooth 60fps. No drops, no stutters.
As for the audio lag in cutscenes; I don't have a solution for that one. I don't get it anymore but I'm not entirely sure how I solved it. I'm pretty sure I've always had my sound set to 24-bit, 48k. Maybe Windowed Borderless helps with that, too? Not sure.
Thanks! It really helps!
My System, Windows 8.1 on, SysProfile "id141281"
in short...:
i7 2600
GTX 1060
32gb of ram
Windows 8.1
rockstable, no Performance Limitations