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The point thought that people might have forgotten is that once Bruce Wayne took up the mask, he wasn't anything close to a newbie. While the movies doesn't put much emphase on that part (which is a shame). He took many years of training, learning and mastering in multiple fields like martial arts, sciences and laws. He only took the mask as way to put both a symbol of laws and source of fear for the criminals of Gotham.
Another also unknown part of Bruce Wayne which is rarely used is that he was also known by the criminal circles as someone who nobody should mess around. Before becoming Batman, he was actually punching criminals in street and was letting himself as an easy target. (He took up the mask because that method had little results in comparaison to the wounds he ended up with. Criminals never feared the rich Wayne because of the justice, but just because of his punches. A famous old quote from Batman when Robin asked him why he took up a mask when he was already one of the most powerfull and ressourcefull man in Gotham, he answered "As Wayne, I'm nothing.")
The reason why this installation got an armored Batman has nothing to do with his lower experience in comparaison to the other game. It's because his design from both the movie and also from the Injustice : Gods among Us had a good effect on the players.
If his design was really based on his lack of experience, the first thing that would have been implimented in the design would be flaws instead of upgrades of previous designs.
Flaws like the material used, the weak spots, restrictions, etc. Not the kind of flaws that actually break the original characters design.
With all honesty, can anyone say that this installation doesn't seems like a futuristic version (to not say "space version") of the Batman?
This is the Batman of this installement :
http://bat-burger.com/wp-content/uploads/2013/04/Batman-ArkhamOrigins_Multi_Div_010.jpg
Like mentionned above, it's supposed to represent Batman around the 2nd year after taking up the mask.
This is the design from the Arkham City :
http://s.pro-gmedia.com/videogamer/media/images/xbox360/batman_arkham_city/screens/batman_arkham_city_62.jpg
This is Batman from the Injustice : Gods Among Us :
http://assets1.ignimgs.com/vid/thumbnails/user/2013/03/15/batINJ.jpg
In the timeline, that Batman is actually an relativally old one (one of his version got a son who have not only been Robin, but also became an evil Red Hood)
So... From what I take from the people who "try" to explain his design...
He went from heavily armored, then decided to remove most protection... then decided to put them back on? It's flawed.
I agree that the armored version look neat and that it's a lot cooler. I'm not saying that the version in spandex should be in this game. After all, Batman have been around and evolved for more than 2 decades.
I'm just saying that the design seems to not match the timeline as it doesn't reflect at all what it was supposed to reflect. If they were saying that this new game follow the 2 others in the timeline, I would say that the design is spot on... but it's not.
For those who played the whole series of Metal Gear Solid, it would be like if Big Boss (in MGS3, during the Cold War) had access to Octocamouflage, monocellulare knife, nanomachines,etc. and many more creations that only been develloped (in the story) 10-20 years later.
Design wise, there are tons of ways to show a younger yet still "padded" Batman than what have been shown up to now for this installement. The one that have been choosen is, to be honest, amateurish. If you look at him from a first perspective, it's cool with all the details. Then you think about what it's actually is... then you think about "how it ended up as that"... then you're in a dead end. I don't know who is the character designer who worked on that version, but in my point of view, he missed the goal. It's cool looking, but still have nothing to do with what it's supposed to be.
The more I think and look at this new remake from an old design, the more I think it's sub-effective. Others might not agree with me as they are amazed by the dept and details on the superhero and I fully agree that he's looking cool. But I say that the design is like a neat and delicious apple while the game was supposed to be a Citrus pie - They weren't ment to each other.
^ What he said. He looks different because he hasn't learned much yet. His armor becomes sleeker with time as he learns and improves over the years.
even in batman lore (Yes lore aha) he has always adapted his suit/armor -Over Time-. Take batman begins and the dark knight rises for instance; He starts off with a full suit of Kevlar armor (Correct me if im wrong but you get the point) and moves onto ceremic plates because "He wanted to be able to turn his head" That revalation was learnt through experience. Experience which he will learn in batman origins presumably.
and the genral idea is that yes; batman will be "sloppy" and unexperienced in this game as he has not encountered any of the supervillans that will push his boundries yet.
I mean im not expert on the franchise it just seems like people are debating the obvious facts that he IS inexperienced here and he Does update his equipment and armor over time.