Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
With that being said I absolutely love it. I played for 13 hours straight after it unlocked at Midnight.
Exact same gameplay though, nothing new there.
Better than Arkham City as a game? No.
Worse for the fact that it didn't really innovate anything? Yes.
It's just more of the same with a few gimmicks thrown in here and there, which isn't bad, it's just not defined as a game on its own.
Meanwhile I enjoy all the different variations of attacks you have in your arsenal.
it has that DlC campaign feel, you know?
is it bad? no, but as a numbered sequel there are expectations for improvements, not gimmicks.
If your gonna complain about this game i'd focus on the fact that it needs more patches then even rome 2 did, its ridiculously unstable and hard to even get to launch, once your playing though its awesome.
- Screw fast traveling, put in a working bat mobile and batwing that you can operate to drive or fly around.
- Put in traffic, civilians, tons of more side objectives and chances to help people in the city, bring this lifeless city to life.
Those things right there in my book would have earned this game a 9/10 in the reviews, easily...This whole game is squandered potential...
Still, I don't think anyone would want to be outside in Gotham during nighttime...